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General Tabletop Discussion
D&D Older Editions
Tips? Haven't DMed D&D since 2E
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<blockquote data-quote="200orcs" data-source="post: 7576191" data-attributes="member: 6984687"><p>If the measuring stick is 6-8 and you measure 1-2 do you feel that it purposely devalues certain classes? Are you creating an inbalance?</p><p></p><p>What's interesting to me is that it totally depends in the game your players want to play. I DM for two different groups and I have an open table game I have done this on purpose as a tool to improve by experiencing different players.</p><p></p><p>Players that love RAW, play by the rules will feel it. They will instinctually know they can go Nova every time. It also leads to 5 minute days. Go into a room, fight, long rest.</p><p></p><p>Players that focus on the story will instinctually hate 6-8 fights. The thing is though they do not care about class balance between themselves. They might enjoy combat but will make suboptimal choices for the sake of their character concept, even during combat.</p><p></p><p>So if your table leans heavily on either side you are fine. If it's split in the middle then it becomes super challlenging to balance.</p></blockquote><p></p>
[QUOTE="200orcs, post: 7576191, member: 6984687"] If the measuring stick is 6-8 and you measure 1-2 do you feel that it purposely devalues certain classes? Are you creating an inbalance? What's interesting to me is that it totally depends in the game your players want to play. I DM for two different groups and I have an open table game I have done this on purpose as a tool to improve by experiencing different players. Players that love RAW, play by the rules will feel it. They will instinctually know they can go Nova every time. It also leads to 5 minute days. Go into a room, fight, long rest. Players that focus on the story will instinctually hate 6-8 fights. The thing is though they do not care about class balance between themselves. They might enjoy combat but will make suboptimal choices for the sake of their character concept, even during combat. So if your table leans heavily on either side you are fine. If it's split in the middle then it becomes super challlenging to balance. [/QUOTE]
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