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Tips on DM'ng high level campaigns.
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<blockquote data-quote="Falex" data-source="post: 113571" data-attributes="member: 2178"><p>I agree, it is possible to use mobs which are far stronger than a lvl 15. And true, you can go into the whole realm of "political" campaigns, which can inevitably become boring without a little action. But to some players, it would seem pointless to do meager things without a bigger picture. Most people will have that set mentality that in a strung-out political campaign, there is some almighty badass plotting the whole thing. Combat is inevitable if you want to maintain the extreme level of enjoyment. It will also depend on the campaign setting. Use the MotP, you'll find lotsa stuff in there which lvl 15+'s will have quite the rough time with. Just don't take your players to the level of unbeatableness and you'll be fine. Try and maintain some essence that they don't juts fly through levels.</p><p></p><p>The whole mini-campaign concept is nice for people who don't have much time to spend and just wanna play a few hours, but at 15+ your players are probably so used to the epic-concept that it just won't feel the same doing minor things. Generally, the things you are associating with the politics and what-not, are portions of epics that just so happen to have several minor quests. It's not a bad idea to take a break from a huge epic during a "slow" period and have them run off and deal with some minor things.</p></blockquote><p></p>
[QUOTE="Falex, post: 113571, member: 2178"] I agree, it is possible to use mobs which are far stronger than a lvl 15. And true, you can go into the whole realm of "political" campaigns, which can inevitably become boring without a little action. But to some players, it would seem pointless to do meager things without a bigger picture. Most people will have that set mentality that in a strung-out political campaign, there is some almighty badass plotting the whole thing. Combat is inevitable if you want to maintain the extreme level of enjoyment. It will also depend on the campaign setting. Use the MotP, you'll find lotsa stuff in there which lvl 15+'s will have quite the rough time with. Just don't take your players to the level of unbeatableness and you'll be fine. Try and maintain some essence that they don't juts fly through levels. The whole mini-campaign concept is nice for people who don't have much time to spend and just wanna play a few hours, but at 15+ your players are probably so used to the epic-concept that it just won't feel the same doing minor things. Generally, the things you are associating with the politics and what-not, are portions of epics that just so happen to have several minor quests. It's not a bad idea to take a break from a huge epic during a "slow" period and have them run off and deal with some minor things. [/QUOTE]
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