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Tips on running a superhero campaign
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<blockquote data-quote="SWBaxter" data-source="post: 2940715" data-attributes="member: 27926"><p>Well, for a campaign featuring a single hero, I'd say probably the most important thing to work on is the recurring characters, both supporting cast and villains. Solo comic books tend to spend quite a bit of time examining the hero's relationships, so it's not a bad idea to work that into the campaign.</p><p></p><p>So far as themes go, if you want to have vampires as the bad guys I'd spend some time working out how they fit into the world. I personally am kind of a sucker for the "vampires as political creatures" concept, so I'd make up several different houses/clans/groups/whatever of vampires, give each one a hook and have them work at cross-purposes on occasion. Your plague of vampires might just be a by-product of the schemes among the houses, and the hero may even find they're being manipulated to dust off one of the house's enemies. Of course, the hero's supporting cast can also get involved, leading to more subplots. His girlfriend accepts a job with a real estate law office that's a front for one of the house's property holdings, his friend/rival becomes the target of a rogue vampire, and so on.</p><p></p><p>Setting wise, with all due respect to Freedom City (which is a great place for a four-colour campaign) it's not a great choice for a darker style, IMHO. I'd go for one of the Hero supplements, either Hudson City (a decaying crime-ridden urban nightmare) or Vibora Bay (a city with a definite supernatural edge to the underworld).</p></blockquote><p></p>
[QUOTE="SWBaxter, post: 2940715, member: 27926"] Well, for a campaign featuring a single hero, I'd say probably the most important thing to work on is the recurring characters, both supporting cast and villains. Solo comic books tend to spend quite a bit of time examining the hero's relationships, so it's not a bad idea to work that into the campaign. So far as themes go, if you want to have vampires as the bad guys I'd spend some time working out how they fit into the world. I personally am kind of a sucker for the "vampires as political creatures" concept, so I'd make up several different houses/clans/groups/whatever of vampires, give each one a hook and have them work at cross-purposes on occasion. Your plague of vampires might just be a by-product of the schemes among the houses, and the hero may even find they're being manipulated to dust off one of the house's enemies. Of course, the hero's supporting cast can also get involved, leading to more subplots. His girlfriend accepts a job with a real estate law office that's a front for one of the house's property holdings, his friend/rival becomes the target of a rogue vampire, and so on. Setting wise, with all due respect to Freedom City (which is a great place for a four-colour campaign) it's not a great choice for a darker style, IMHO. I'd go for one of the Hero supplements, either Hudson City (a decaying crime-ridden urban nightmare) or Vibora Bay (a city with a definite supernatural edge to the underworld). [/QUOTE]
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