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Tips on using Good-Aligned Dragons...
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<blockquote data-quote="Ylis" data-source="post: 1395681" data-attributes="member: 16749"><p>I like playing mine with personality quirks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> For instance (good dragons):</p><p></p><p>In the extreme interest in science (and a little boredom from life), the gold dragon has developed a fascination with a certain race. He's become a collector, putting them in little glass habitats, pampering them, etc. As a good dragon, he is completely willing to reason with those that would try to talk him out of his hobby, and at worst, he might end up throwing the PCs in a habitat....it has possibilities of a good side-quest (and then, even if the dragon lets his collection go: does the collection <em>want</em> to leave?!).</p><p></p><p>I picture the dragon in this instance to be almost child-like. Yes, he's intelligent, but his fascination has helped to revert his attitude back to child-like, and the world is fresh and new to him. He might be a bit hesitant to fight anything (and perhaps a bit cowardly), and could very likely be more apt to listen to the PCs rather than talk them to death....</p><p></p><p></p><p>Now, there's always the chance of using flowery description to really paint the picture of the encounter. A monster encounter doesn't mean that the PCs need to fight it. Or listen to Yoda-like musings....</p><p></p><p>You'd be surprised how much a simple personality quirk can make each dragon different. They're still dragons, but they are more than intelligence and pride... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ylis, post: 1395681, member: 16749"] I like playing mine with personality quirks :) For instance (good dragons): In the extreme interest in science (and a little boredom from life), the gold dragon has developed a fascination with a certain race. He's become a collector, putting them in little glass habitats, pampering them, etc. As a good dragon, he is completely willing to reason with those that would try to talk him out of his hobby, and at worst, he might end up throwing the PCs in a habitat....it has possibilities of a good side-quest (and then, even if the dragon lets his collection go: does the collection [I]want[/I] to leave?!). I picture the dragon in this instance to be almost child-like. Yes, he's intelligent, but his fascination has helped to revert his attitude back to child-like, and the world is fresh and new to him. He might be a bit hesitant to fight anything (and perhaps a bit cowardly), and could very likely be more apt to listen to the PCs rather than talk them to death.... Now, there's always the chance of using flowery description to really paint the picture of the encounter. A monster encounter doesn't mean that the PCs need to fight it. Or listen to Yoda-like musings.... You'd be surprised how much a simple personality quirk can make each dragon different. They're still dragons, but they are more than intelligence and pride... :) [/QUOTE]
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