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TIPS Sought for Sustainable Sci-Fi (not Star Wars) Gaming
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4951866" data-attributes="member: 19675"><p>That is a good idea well expressed.</p><p></p><p></p><p></p><p>Well, it depends.</p><p></p><p>Even with a full-military campaign, you can have wild adventures. Even soldiers take holidays, for instance. So the platoon gets a little shore leave and decide to pool their resources to go on a shrabhoon hunt on Proxima 4...only the robotship taking them down to the hunting grounds goes all goofy on them ("Hal"-goofy, "Holly"-goofy, "Terminator"-goofy or just simply non-functioning is all up to you) and they wind up far away from where they're supposed to be.</p><p></p><p>So, now they're on some alien planet, all kitted out for a shrabhoon hunt, and they're not even where they're supposed to be. Maybe not the right planet. Or Solar system. Their equipment may not even be useful for the area in which they've landed.</p><p></p><p>They may not even be aware that something is wrong for a while into their hunt.</p><p></p><p>"Hey guys?...Shrabhoon are nocturnal, right?"</p><p></p><p>"Yup."</p><p></p><p>"How do you get nightfall in a binary star system?"</p><p></p><p>"Uhhhhhhh..."</p><p></p><p>At least the ship's emergency transponder works...right? It does work, doesn't it?<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p><p></p><p>On the flipside, even the most free-spirited PCs can wind up in a situation where undisciplined actions could get you killed.</p><p></p><p>Imagine vacationing on a pleasure planet when a Space Tyrant shows up to make it his base of operations. The natives, while sybaritic by nature, are still willing to fight for their freedom.</p><p></p><p>All you brought was some SPF 300 and a banana-hammock made of semi-translucent force-fields...and you're stuck in the middle of a coup attempt.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4951866, member: 19675"] That is a good idea well expressed. Well, it depends. Even with a full-military campaign, you can have wild adventures. Even soldiers take holidays, for instance. So the platoon gets a little shore leave and decide to pool their resources to go on a shrabhoon hunt on Proxima 4...only the robotship taking them down to the hunting grounds goes all goofy on them ("Hal"-goofy, "Holly"-goofy, "Terminator"-goofy or just simply non-functioning is all up to you) and they wind up far away from where they're supposed to be. So, now they're on some alien planet, all kitted out for a shrabhoon hunt, and they're not even where they're supposed to be. Maybe not the right planet. Or Solar system. Their equipment may not even be useful for the area in which they've landed. They may not even be aware that something is wrong for a while into their hunt. "Hey guys?...Shrabhoon are nocturnal, right?" "Yup." "How do you get nightfall in a binary star system?" "Uhhhhhhh..." At least the ship's emergency transponder works...right? It does work, doesn't it?:eek: On the flipside, even the most free-spirited PCs can wind up in a situation where undisciplined actions could get you killed. Imagine vacationing on a pleasure planet when a Space Tyrant shows up to make it his base of operations. The natives, while sybaritic by nature, are still willing to fight for their freedom. All you brought was some SPF 300 and a banana-hammock made of semi-translucent force-fields...and you're stuck in the middle of a coup attempt. [/QUOTE]
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