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TIPS Sought for Sustainable Sci-Fi (not Star Wars) Gaming
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<blockquote data-quote="The Green Adam" data-source="post: 4996282" data-attributes="member: 50821"><p>This is true of the later Star Trek games as well and certainly seen on screen from The Next Generation foward.</p><p> </p><p>Everyone has his, her or its own specialty but everyone also have certain skills that could perform the same task (or a similar one) at a reduced level. </p><p> </p><p>Say the bridge of the U.S.S. Discovery is hit by distruptors in a battle against the Romulans. NPC crewperson Lt. Jenkins is injured and removed from the Operations (Ops.) station and sent to Sick Bay. Ok now, the ship's Astrometrics Specialist, a PC named Ensign Sorock, sits down at Ops. </p><p> </p><p>Lt. Jenkins had the skill Shipboard Systems (Ops.) 2 (3).</p><p>That's a skill of 2 with all Shipboard Systems but 3 if using Ops.</p><p> </p><p>Ensign Sorock has Shipboard Systems (Navigational Deflector) 2 (3).</p><p>That's a skill of 2 but a 3 if using the ship's Navigational Deflector (big blue glowy thing in the front).</p><p> </p><p>So Sorock, who might not have anything to do normally during space combat, is now using the Ops. station with only a 1 point difference from the specialist.</p><p> </p><p>This is a very particular and precise example I'll grant you but its these kinds of ideas you need to look at. There is always something to do aboard a starship <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p> </p><p>AD</p><p>Barking Alien</p></blockquote><p></p>
[QUOTE="The Green Adam, post: 4996282, member: 50821"] This is true of the later Star Trek games as well and certainly seen on screen from The Next Generation foward. Everyone has his, her or its own specialty but everyone also have certain skills that could perform the same task (or a similar one) at a reduced level. Say the bridge of the U.S.S. Discovery is hit by distruptors in a battle against the Romulans. NPC crewperson Lt. Jenkins is injured and removed from the Operations (Ops.) station and sent to Sick Bay. Ok now, the ship's Astrometrics Specialist, a PC named Ensign Sorock, sits down at Ops. Lt. Jenkins had the skill Shipboard Systems (Ops.) 2 (3). That's a skill of 2 with all Shipboard Systems but 3 if using Ops. Ensign Sorock has Shipboard Systems (Navigational Deflector) 2 (3). That's a skill of 2 but a 3 if using the ship's Navigational Deflector (big blue glowy thing in the front). So Sorock, who might not have anything to do normally during space combat, is now using the Ops. station with only a 1 point difference from the specialist. This is a very particular and precise example I'll grant you but its these kinds of ideas you need to look at. There is always something to do aboard a starship ;) AD Barking Alien [/QUOTE]
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