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tired of the undead . . .
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<blockquote data-quote="Voadam" data-source="post: 473506" data-attributes="member: 2209"><p>Undead can be a great way to bring old characters into a new campaign.</p><p></p><p>Here is the background for a game I am going to be playing in shortly:</p><p></p><p>Voadam, a mid-high level character with very high stats and tons of magic items last was left in Ravenloft where having temporarily defeated a renegade vampire lord he accidentally triggered an artefact of the lord's which opened a rip in space-time and the planes (that's how the last campaign ended). </p><p></p><p>He arrives to see a human in plate mail with a glowing sword fighting what looks like a hundred wights, spectres, wraiths, and other assorted spirits and undead lead by a lich who looks really peeved as if his dark ritual to summon an extraplanar evil artefact was disrupted by a crusading knight and all he was able to summon was another living human. The undead swarm Voadam and drain away lots of levels and stats and he is able, in desperation to hit his rod of wonder with a lightning bolt from his rod of thunder and lightning and trigger a magic item chaos explosion that takes out most of the undead (including the lich's material form). Voadam is dragged back by the paladin Sir Halogen (a PC in the new game) and brought back but too late for stat and level recovery.</p><p></p><p>So now he is about the same level and point buy as the other PC and is at the right power level for the new campaign thanks to the undead! Plus it makes narrative sense, provides some plot hooks, and I get to play one of my favorite characters again.</p></blockquote><p></p>
[QUOTE="Voadam, post: 473506, member: 2209"] Undead can be a great way to bring old characters into a new campaign. Here is the background for a game I am going to be playing in shortly: Voadam, a mid-high level character with very high stats and tons of magic items last was left in Ravenloft where having temporarily defeated a renegade vampire lord he accidentally triggered an artefact of the lord's which opened a rip in space-time and the planes (that's how the last campaign ended). He arrives to see a human in plate mail with a glowing sword fighting what looks like a hundred wights, spectres, wraiths, and other assorted spirits and undead lead by a lich who looks really peeved as if his dark ritual to summon an extraplanar evil artefact was disrupted by a crusading knight and all he was able to summon was another living human. The undead swarm Voadam and drain away lots of levels and stats and he is able, in desperation to hit his rod of wonder with a lightning bolt from his rod of thunder and lightning and trigger a magic item chaos explosion that takes out most of the undead (including the lich's material form). Voadam is dragged back by the paladin Sir Halogen (a PC in the new game) and brought back but too late for stat and level recovery. So now he is about the same level and point buy as the other PC and is at the right power level for the new campaign thanks to the undead! Plus it makes narrative sense, provides some plot hooks, and I get to play one of my favorite characters again. [/QUOTE]
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tired of the undead . . .
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