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Titansgrave and why 5E needs a setting (or two) (and another take on a suggested product lineup)
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<blockquote data-quote="Jester David" data-source="post: 6652405" data-attributes="member: 37579"><p>Some years have 12 books, some have 10, and some have 9. Plus the occasional accessory, mini set, tiles, and setting book. It varied from year to year. Going with the most prolific year in recent memory to make a case that 10 products isn't that much is a pretty weak argument. And doesn't prove me wrong. </p><p>(And it doesn't change the fact that a product almost every single month is a LOT of content and would require staff that WotC doesn't have and would almost certainly result in a decline in quality. In a single year we'd see more content for 5e than 1e saw in half a decade.)</p><p></p><p>That's what's hilarious. It's like suggesting going from a 8000 calorie/day diet to *just* 4000 calorie/day. Even though it's half as much it's still waaaaay more than is really needed and going to result in some serious bloat. It's going to delay becoming seriously obese by a few years, but it's not really a solution. </p><p></p><p></p><p>No one NEEDS a new campaign setting every year. Even if you change settings after every campaign, you'll be lucky to need a new one every 1 1/2 to 2 years. And D&D doesn't have the audience to put out a book only half the market is going to buy. Ditto accessories. There's enough material in the PHB for a half-dozen campaigns. Years of adventuring. You might be able to use a new accessory to two, but after three or four they cease to be needed. Putting out that much in a couple years saturates the market. It kills the game.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6652405, member: 37579"] Some years have 12 books, some have 10, and some have 9. Plus the occasional accessory, mini set, tiles, and setting book. It varied from year to year. Going with the most prolific year in recent memory to make a case that 10 products isn't that much is a pretty weak argument. And doesn't prove me wrong. (And it doesn't change the fact that a product almost every single month is a LOT of content and would require staff that WotC doesn't have and would almost certainly result in a decline in quality. In a single year we'd see more content for 5e than 1e saw in half a decade.) That's what's hilarious. It's like suggesting going from a 8000 calorie/day diet to *just* 4000 calorie/day. Even though it's half as much it's still waaaaay more than is really needed and going to result in some serious bloat. It's going to delay becoming seriously obese by a few years, but it's not really a solution. No one NEEDS a new campaign setting every year. Even if you change settings after every campaign, you'll be lucky to need a new one every 1 1/2 to 2 years. And D&D doesn't have the audience to put out a book only half the market is going to buy. Ditto accessories. There's enough material in the PHB for a half-dozen campaigns. Years of adventuring. You might be able to use a new accessory to two, but after three or four they cease to be needed. Putting out that much in a couple years saturates the market. It kills the game. [/QUOTE]
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