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Title / Subject - or probabilities are hard
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<blockquote data-quote="Ovinomancer" data-source="post: 7268895" data-attributes="member: 16814"><p>To the first, my point is that the two methods are identical: both have niave choosers picking 4 out of 5 options looking for 1 success. The only difference between them is the information known by someone not choosing. </p><p></p><p>Look at it this way: let's say you're on a ganesh where you have to pick from one of 5 doors, behind one of which is a car and behind the other 4 are goats. The host doesn't know which door has what behind it, and, obviously, you don't. Your odds of not picking the correct door are 20%. Now, let's say the producer of the gameshow knows what's what. Did your odds change?</p><p></p><p>Unless there's a way for you to gain information between choices, your odds are fixed no matter who else knows what. </p><p></p><p>To your second point, and to [MENTION=71699]vonklaude[/MENTION]'s question, if you did gain information, the odds do change. To Klaus' specific question, revealing one false site in this problem guarantees success, because you now have 4 guesses from 4 possibilities. To make the Monty Haul problem work with a chance of failure, you have to have at least 2 fewer choices than possibilities.</p><p></p><p>But, yes, if you make a choice of the five does, but before it's opened one of the other doors is opened to show a goat and then you're allowed to change your pick, you're better off picking a new door. This is because your choice of picking the correct door at first is 20%. Once Monty opens the other door to show a goat (and he has to show you a goat), the odds you picked the right door are still 20%, because you picked without the information. However, if you change your pick, the odds you picked a correct new door are now 25%, because you're picking from 4 doors instead of 5.</p><p></p><p>To the problem of the OP, though, I'm having trouble coming up with a way to provide the information after a choice for the next site is made but with enough time to change the choice.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7268895, member: 16814"] To the first, my point is that the two methods are identical: both have niave choosers picking 4 out of 5 options looking for 1 success. The only difference between them is the information known by someone not choosing. Look at it this way: let's say you're on a ganesh where you have to pick from one of 5 doors, behind one of which is a car and behind the other 4 are goats. The host doesn't know which door has what behind it, and, obviously, you don't. Your odds of not picking the correct door are 20%. Now, let's say the producer of the gameshow knows what's what. Did your odds change? Unless there's a way for you to gain information between choices, your odds are fixed no matter who else knows what. To your second point, and to [MENTION=71699]vonklaude[/MENTION]'s question, if you did gain information, the odds do change. To Klaus' specific question, revealing one false site in this problem guarantees success, because you now have 4 guesses from 4 possibilities. To make the Monty Haul problem work with a chance of failure, you have to have at least 2 fewer choices than possibilities. But, yes, if you make a choice of the five does, but before it's opened one of the other doors is opened to show a goat and then you're allowed to change your pick, you're better off picking a new door. This is because your choice of picking the correct door at first is 20%. Once Monty opens the other door to show a goat (and he has to show you a goat), the odds you picked the right door are still 20%, because you picked without the information. However, if you change your pick, the odds you picked a correct new door are now 25%, because you're picking from 4 doors instead of 5. To the problem of the OP, though, I'm having trouble coming up with a way to provide the information after a choice for the next site is made but with enough time to change the choice. [/QUOTE]
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