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<blockquote data-quote="pawsplay" data-source="post: 4170792" data-attributes="member: 15538"><p>Assuming a 4th level warrior with the standard array and a hobgoblins' Con modifier (+2), you would have Con 14. That leads to having approximately 26 hit points. That is pretty formidable, although a critical hit could still take him out. Further, if the rogue sneak attacks, then wins initiative (which he likely will, thanks to his 16+ Dex and Improved Initiative), he strikes again, for at least 30 points or so of damage. </p><p></p><p>But that leads to three observations:</p><p></p><p>1. 4th level? According to the MM, that's as high as the leaders of most humanoid warbands. </p><p>2. Hobgoblin heritage? This guard sounds like he somewhat more than a redshirt, unless the army is surprisingly racially diverse. </p><p>3. The level difference is not as great as I was led to believe by the earlier description. A CR 3 NPC versus a single 6th level rogue is a fair challenge, and it is expected that such an encounter would be difficult to end suddenly and decisively. Going by the DMG guidelines, this is equivalent to EL 7 (effectively, four times fewer PCs, so two doublings), which would be expected to consume a significant amount of PC resources (i.e. hit points, or oils of poison).</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4170792, member: 15538"] Assuming a 4th level warrior with the standard array and a hobgoblins' Con modifier (+2), you would have Con 14. That leads to having approximately 26 hit points. That is pretty formidable, although a critical hit could still take him out. Further, if the rogue sneak attacks, then wins initiative (which he likely will, thanks to his 16+ Dex and Improved Initiative), he strikes again, for at least 30 points or so of damage. But that leads to three observations: 1. 4th level? According to the MM, that's as high as the leaders of most humanoid warbands. 2. Hobgoblin heritage? This guard sounds like he somewhat more than a redshirt, unless the army is surprisingly racially diverse. 3. The level difference is not as great as I was led to believe by the earlier description. A CR 3 NPC versus a single 6th level rogue is a fair challenge, and it is expected that such an encounter would be difficult to end suddenly and decisively. Going by the DMG guidelines, this is equivalent to EL 7 (effectively, four times fewer PCs, so two doublings), which would be expected to consume a significant amount of PC resources (i.e. hit points, or oils of poison). [/QUOTE]
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