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General Tabletop Discussion
*Pathfinder & Starfinder
To balance high level mages.
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<blockquote data-quote="animesuperman" data-source="post: 251319" data-attributes="member: 5874"><p>I have to agree that high level mages are difficult to battle when compared with a high level fighter but in the end when we start talk in the scale of epic combat your high level cleric is perhaps the worst of them all. One harm and any character is just about done for, and those nifty fortitude save spells do in the high level mage.</p><p></p><p>Now i agree that time stop is a devastating spell, remember that the wizard is limited in the spells he can cast at 9th level. If we use avgerages, an epic mage hasted in timestop could easily get off a few energy drains and mixed with enervation easily kill a character.</p><p></p><p>However, if you look at an epic rogue who's hasted. Assume the rogue goes first. He uses his hasted action to perform quicker than the eye, he has combat tacticion as well. The rogue makes a bluff against the wizards spot (guess who wins this?) then gets a round of sneak attacks and a free combat tacticioan attack. You have one dead wizard, even with stoneskin. </p><p></p><p>Your only real problem is a fighter who may not deal enough damage to kill the mage with stoneskin. But not every mage is going to get stoneskin up in time, and if the fighter has a +5 sword the mage is done for.</p><p></p><p>Basically it's a matter of who goes first and tactics. And yes a mage can run away, it's what he's good at, deal with it and find ways around it. At 20th level every class has it's advantges it's a matter of pressing them before you get killed.</p></blockquote><p></p>
[QUOTE="animesuperman, post: 251319, member: 5874"] I have to agree that high level mages are difficult to battle when compared with a high level fighter but in the end when we start talk in the scale of epic combat your high level cleric is perhaps the worst of them all. One harm and any character is just about done for, and those nifty fortitude save spells do in the high level mage. Now i agree that time stop is a devastating spell, remember that the wizard is limited in the spells he can cast at 9th level. If we use avgerages, an epic mage hasted in timestop could easily get off a few energy drains and mixed with enervation easily kill a character. However, if you look at an epic rogue who's hasted. Assume the rogue goes first. He uses his hasted action to perform quicker than the eye, he has combat tacticion as well. The rogue makes a bluff against the wizards spot (guess who wins this?) then gets a round of sneak attacks and a free combat tacticioan attack. You have one dead wizard, even with stoneskin. Your only real problem is a fighter who may not deal enough damage to kill the mage with stoneskin. But not every mage is going to get stoneskin up in time, and if the fighter has a +5 sword the mage is done for. Basically it's a matter of who goes first and tactics. And yes a mage can run away, it's what he's good at, deal with it and find ways around it. At 20th level every class has it's advantges it's a matter of pressing them before you get killed. [/QUOTE]
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