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General Tabletop Discussion
*Pathfinder & Starfinder
To balance high level mages.
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<blockquote data-quote="JLXC" data-source="post: 258680" data-attributes="member: 2663"><p>This thread is silly.</p><p></p><p>X class vs. X class in X situation is Broken!!!!</p><p></p><p>Wizards are tough at high levels... so is every other class. </p><p></p><p>D&D is not a solo sport for the most part.</p><p></p><p>High level games are just as much about magic ITEMS as magic users.</p><p></p><p>Wizards are really really good at shooting out tons of damage in short order... though it uses up much of their spells quickly.</p><p></p><p>Fighters are good at dishing out lots of damage all the time.</p><p></p><p>This whole post could be "High level Monks are broken vs. High level Wizards!"</p><p></p><p>Let's also face it that if a DM wants to kill you.... they will. If they want to give you a chance the don't have a Wizard teleport in, cast Time Stop, then blow you up with many spells, then Teleport away.</p><p></p><p>There ARE ways around even that though... think high level.</p><p></p><p>In my 20th level Fighters resting area Teleport and Scrying magic don't work so the Wizard will have a hard time just 'porting in to kill him. My 20th level Fighter has Anti-Magic and Spell Turning and such at his command. My 20th level Fighter has Friends so if this DOES happen they will Ressurect him and he will gather a group of Friends together to kill this S.O.B. Death is not always the End in D&D after all.</p></blockquote><p></p>
[QUOTE="JLXC, post: 258680, member: 2663"] This thread is silly. X class vs. X class in X situation is Broken!!!! Wizards are tough at high levels... so is every other class. D&D is not a solo sport for the most part. High level games are just as much about magic ITEMS as magic users. Wizards are really really good at shooting out tons of damage in short order... though it uses up much of their spells quickly. Fighters are good at dishing out lots of damage all the time. This whole post could be "High level Monks are broken vs. High level Wizards!" Let's also face it that if a DM wants to kill you.... they will. If they want to give you a chance the don't have a Wizard teleport in, cast Time Stop, then blow you up with many spells, then Teleport away. There ARE ways around even that though... think high level. In my 20th level Fighters resting area Teleport and Scrying magic don't work so the Wizard will have a hard time just 'porting in to kill him. My 20th level Fighter has Anti-Magic and Spell Turning and such at his command. My 20th level Fighter has Friends so if this DOES happen they will Ressurect him and he will gather a group of Friends together to kill this S.O.B. Death is not always the End in D&D after all. [/QUOTE]
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To balance high level mages.
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