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<blockquote data-quote="LordEntrails" data-source="post: 7592857" data-attributes="member: 6804070"><p>Boxed text does no harm, unless you get butt hurt because you can do better and are offended by the suggestion of what to do.</p><p></p><p>A poorly written module is poorly written, boxed text or not.</p><p></p><p>Railroading and plot development are not on the list of concerns of first (second or third) time DM's. In my experience, they are worried about:</p><p>- giving the players the information they need for an encounter/location</p><p>- remember combat rules</p><p>- remembering what attacks or abilities to have the NPCs use</p><p></p><p>Sure, they have probably read the module once or twice. But it didn't make a lot of sense to them, it was all just a bunch of stuff.</p><p></p><p>Sure bullet points will help them decipher an encounter quickly. But well written boxed text will give them a leg up too, telling them just what to tell the players, assuming a "standard approach".</p><p></p><p>More important than bullet points, imo, is a concise and well written location entries that follow the same format every time. i.e. the DM know where the creatures are. S/he knows where to find their tactics and what they do. Knows where more details on the location are, etc.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7592857, member: 6804070"] Boxed text does no harm, unless you get butt hurt because you can do better and are offended by the suggestion of what to do. A poorly written module is poorly written, boxed text or not. Railroading and plot development are not on the list of concerns of first (second or third) time DM's. In my experience, they are worried about: - giving the players the information they need for an encounter/location - remember combat rules - remembering what attacks or abilities to have the NPCs use Sure, they have probably read the module once or twice. But it didn't make a lot of sense to them, it was all just a bunch of stuff. Sure bullet points will help them decipher an encounter quickly. But well written boxed text will give them a leg up too, telling them just what to tell the players, assuming a "standard approach". More important than bullet points, imo, is a concise and well written location entries that follow the same format every time. i.e. the DM know where the creatures are. S/he knows where to find their tactics and what they do. Knows where more details on the location are, etc. [/QUOTE]
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