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To boxed text or not to boxed text
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<blockquote data-quote="el-remmen" data-source="post: 8165859" data-attributes="member: 11"><p>That boxed text seems fine to me. I have definitely seen A LOT WORSE. I don't expect boxed text to explain every detail of the room, just what is immediately visible/notable on a quick look around without searching. Things like the exact dimensions for the room for mapping are a question a player can ask once they are in there and doing the mapping (or can see from it drawn on the battle mat).</p><p></p><p>The same goes for the possibility of a secret door (unless it is particularly easy secret door to find).</p><p></p><p>As for knowing what a cistern is, well again a player can just ask what it is or you can replace it with "a tank for storing water" on the fly.</p><p></p><p>But yeah, if you are getting that little utility from the box text just read aloud I can understand the frustration. However, I do think changing it on the fly or ahead of time would not be that much more work than coming up with a coherent description from a bullet list.</p><p></p><p>That said, some people (and I am not saying this is necessarily you, Imaculata) want a room description that is basically - what are the monsters? what are the treasures? what are the unusual features? and don't care about much else (if they even get beyond the first two)</p></blockquote><p></p>
[QUOTE="el-remmen, post: 8165859, member: 11"] That boxed text seems fine to me. I have definitely seen A LOT WORSE. I don't expect boxed text to explain every detail of the room, just what is immediately visible/notable on a quick look around without searching. Things like the exact dimensions for the room for mapping are a question a player can ask once they are in there and doing the mapping (or can see from it drawn on the battle mat). The same goes for the possibility of a secret door (unless it is particularly easy secret door to find). As for knowing what a cistern is, well again a player can just ask what it is or you can replace it with "a tank for storing water" on the fly. But yeah, if you are getting that little utility from the box text just read aloud I can understand the frustration. However, I do think changing it on the fly or ahead of time would not be that much more work than coming up with a coherent description from a bullet list. That said, some people (and I am not saying this is necessarily you, Imaculata) want a room description that is basically - what are the monsters? what are the treasures? what are the unusual features? and don't care about much else (if they even get beyond the first two) [/QUOTE]
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