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Character Builds & Optimization
To build a Living Greyhawk elven archer
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<blockquote data-quote="TheEvil" data-source="post: 2299866" data-attributes="member: 23261"><p>I have been playing LG in Raleigh, NC (Gran March) since last year and let me tell you: combat almost always happens in a way that makes scouting and sniping unfeasible.</p><p>People don't usually bother with with much hide skill because the box text for the adventure assumes the PCs walk into whatever the situation is as though they were idiots. I have yet to see an ambush that accounted for the fairly common scent ability of familiars and animal companions. I generally mention it to the GM at the start of the game that my familiar has scent, can talk and is reasonably intelligent. I often have to remind them once things start happening.</p><p></p><p>That said, if you really want to snipe from a distance, look at Craigtop Archer from Races of Stone. Long range archery like you would not believe.</p></blockquote><p></p>
[QUOTE="TheEvil, post: 2299866, member: 23261"] I have been playing LG in Raleigh, NC (Gran March) since last year and let me tell you: combat almost always happens in a way that makes scouting and sniping unfeasible. People don't usually bother with with much hide skill because the box text for the adventure assumes the PCs walk into whatever the situation is as though they were idiots. I have yet to see an ambush that accounted for the fairly common scent ability of familiars and animal companions. I generally mention it to the GM at the start of the game that my familiar has scent, can talk and is reasonably intelligent. I often have to remind them once things start happening. That said, if you really want to snipe from a distance, look at Craigtop Archer from Races of Stone. Long range archery like you would not believe. [/QUOTE]
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