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<blockquote data-quote="renau1g" data-source="post: 5135866" data-attributes="member: 54810"><p>Lily moves Lilth and the spirit slashes at the large zombie, easily damaging it.</p><p></p><p><span style="color: SeaGreen">"Quickly, we have to stop his ritual!"</span> Raiyek gets back on his feet, glowing briefly with divine light as he silently prays for Palladys to heal some of his wounds. He launches a desperate attack against the hulking zombie, but it's hide proves too thick and his strike too innacurate to do any real damage.</p><p></p><p><span style="color: SeaGreen">"I can keep this one busy, Mr. X is more important!"</span></p><p></p><p>Darkness spreads throughout his mind, but then disappears as he hears the friendly sound of Lily's voice. Kruk responded by opening his eyes, blurred vision at first, but then becomes better. The one responsible for his temporary visit to the darkness is standing over him. Kruk stands up and with a mighty overhand chop of his axe, slashes the shade from head to toe in twain, the shade dissipates into nothingness, swords clattering uselessly to the ground.</p><p></p><p>[sblock=Kruk]</p><p>Ha! You get to kill the shade! BTW you did use second wind already - <a href="http://www.enworld.org/forum/5128833-post715.html" target="_blank">http://www.enworld.org/forum/5128833-post715.html</a>[/sblock]</p><p> </p><p>Carolina steps to the side and throws her dagger across the battlefield in an attempt to try and disrupt the ritual, but her shot goes wide.</p><p></p><p>Hoping that Kruk's attack and menace distract the zombie, Georg ducks his head with his staff up in a guard and moves around Brutus. He heads towards Kadaj and swings his staff in an arc. A wave of thunder sweeps over the dark magic user trying to force him into the arms of his summoned creature.<span style="color: Red"> <strong>Darkness will not triumph!</strong></span></p><p></p><p>The blast sends Kadaj dangerously close to the flames, but at the last moment he stops himself from entering the flames, but still ends up on his back.</p><p></p><p>[sblock=ooc]</p><p><a href="http://invisiblecastle.com/roller/view/2459822/" target="_blank">save (1d20+2=15)</a> so fall prone instead[/sblock]</p><p></p><p>Brutus attempts to smash the elf into pieces, but the elf blocks the clumsy strike with his shield. </p><p></p><p>Kadaj stands up, brushes himself off and looks at Georg. <strong>"So the dwarves still have some fight in them. Good. Now don't go anywhere"</strong> he declares, hurling a bolt of energy at Georg that slams into him, again rooting him to the ground.</p><p></p><p>[sblock=Georg]</p><p>As you stand close to Kadaj, you feel a weakening energy emanating from the man, somehow he's blocking the healing energies of Lily! </p><p></p><p>ooc - in gamist terms, he has an aura that you're currently inside of that prevents you (and anyone else inside) from regaining hp[/sblock]</p><p></p><p>[sblock=Unlocked Monster Stats]</p><p>Kadaj - Will is higher than 18, Fort lower than 20</p><p><s>Man in Plate - Fort is higher than 14, AC is 21, Ref is 17, Will is lower than 19</s> - dead</p><p>Zombie (large) - Ref is lower than 16, but higher than 11, Fort is higher than 20</p><p>[/sblock]</p><p></p><p>[sblock=Monster Actions]</p><p>Brutus attacks Raiyek - <a href="http://invisiblecastle.com/roller/view/2459829/" target="_blank">vs ac; dmg (1d20+10=20, 2d8+4=16)</a> miss.</p><p></p><p>Kadaj stands up, uses Death Bolt on Georg - <a href="http://invisiblecastle.com/roller/view/2459831/" target="_blank">vs fort; dmg (1d20+8=18, 1d6+6=7)</a> hits for 7</p><p>[/sblock]</p><p></p><p>[sblock=OOC]</p><p>Effects:</p><p><s>Havastav - Used disrupting Strike - bloodied</s></p><p>Kadaj - used Hurl into Darkness</p><p>Brutus - used Zombie smash</p><p></p><p>Initiative: </p><p>Baddies</p><p>Lily - 24/26 - regen 2 if bloodied <- you're up</p><p>Carolina - 14/29 - bloodied</p><p>Raiyek - 22/39 - regen 2 if bloodied, bloodied, prone</p><p>Kruk - 15/48 - regen 2 if bloodied, bloodied, prone, unconscious</p><p>Georg - 10/30 - regen 2 if bloodied, bloodied, immobilized (save ends)</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2445806/" target="_blank">Init (raiyek, carolina, grim, lily, kruk, georg, baddies) (1d20 3=19, 1d20 6=21, 1d20 4=8, 1d20 1=17, 1d20 1=11, 1d20 1=5, 1d20 4=23)</a>[/sblock]</p><p></p><p>[sblock=Terrain Features]</p><p>Light source is Dim Lighting so if you lack low-light vision or don't have another lightsource, enemies have concealment from you. Difficult terrain is noted on the map. The ring next to the priest is where the column of darkness is coming from. [/sblock]</p></blockquote><p>[/QUOTE]</p>
[QUOTE="renau1g, post: 5135866, member: 54810"] Lily moves Lilth and the spirit slashes at the large zombie, easily damaging it. [COLOR=SeaGreen]"Quickly, we have to stop his ritual!"[/COLOR] Raiyek gets back on his feet, glowing briefly with divine light as he silently prays for Palladys to heal some of his wounds. He launches a desperate attack against the hulking zombie, but it's hide proves too thick and his strike too innacurate to do any real damage. [COLOR=SeaGreen]"I can keep this one busy, Mr. X is more important!"[/COLOR] Darkness spreads throughout his mind, but then disappears as he hears the friendly sound of Lily's voice. Kruk responded by opening his eyes, blurred vision at first, but then becomes better. The one responsible for his temporary visit to the darkness is standing over him. Kruk stands up and with a mighty overhand chop of his axe, slashes the shade from head to toe in twain, the shade dissipates into nothingness, swords clattering uselessly to the ground. [sblock=Kruk] Ha! You get to kill the shade! BTW you did use second wind already - [url]http://www.enworld.org/forum/5128833-post715.html[/url][/sblock] Carolina steps to the side and throws her dagger across the battlefield in an attempt to try and disrupt the ritual, but her shot goes wide. Hoping that Kruk's attack and menace distract the zombie, Georg ducks his head with his staff up in a guard and moves around Brutus. He heads towards Kadaj and swings his staff in an arc. A wave of thunder sweeps over the dark magic user trying to force him into the arms of his summoned creature.[COLOR=Red] [B]Darkness will not triumph![/B][/COLOR] The blast sends Kadaj dangerously close to the flames, but at the last moment he stops himself from entering the flames, but still ends up on his back. [sblock=ooc] [url=http://invisiblecastle.com/roller/view/2459822/]save (1d20+2=15)[/url] so fall prone instead[/sblock] Brutus attempts to smash the elf into pieces, but the elf blocks the clumsy strike with his shield. Kadaj stands up, brushes himself off and looks at Georg. [B]"So the dwarves still have some fight in them. Good. Now don't go anywhere"[/B] he declares, hurling a bolt of energy at Georg that slams into him, again rooting him to the ground. [sblock=Georg] As you stand close to Kadaj, you feel a weakening energy emanating from the man, somehow he's blocking the healing energies of Lily! ooc - in gamist terms, he has an aura that you're currently inside of that prevents you (and anyone else inside) from regaining hp[/sblock] [sblock=Unlocked Monster Stats] Kadaj - Will is higher than 18, Fort lower than 20 [s]Man in Plate - Fort is higher than 14, AC is 21, Ref is 17, Will is lower than 19[/s] - dead Zombie (large) - Ref is lower than 16, but higher than 11, Fort is higher than 20 [/sblock] [sblock=Monster Actions] Brutus attacks Raiyek - [url=http://invisiblecastle.com/roller/view/2459829/]vs ac; dmg (1d20+10=20, 2d8+4=16)[/url] miss. Kadaj stands up, uses Death Bolt on Georg - [url=http://invisiblecastle.com/roller/view/2459831/]vs fort; dmg (1d20+8=18, 1d6+6=7)[/url] hits for 7 [/sblock] [sblock=OOC] Effects: [s]Havastav - Used disrupting Strike - bloodied[/s] Kadaj - used Hurl into Darkness Brutus - used Zombie smash Initiative: Baddies Lily - 24/26 - regen 2 if bloodied <- you're up Carolina - 14/29 - bloodied Raiyek - 22/39 - regen 2 if bloodied, bloodied, prone Kruk - 15/48 - regen 2 if bloodied, bloodied, prone, unconscious Georg - 10/30 - regen 2 if bloodied, bloodied, immobilized (save ends) [url=http://invisiblecastle.com/roller/view/2445806/]Init (raiyek, carolina, grim, lily, kruk, georg, baddies) (1d20 3=19, 1d20 6=21, 1d20 4=8, 1d20 1=17, 1d20 1=11, 1d20 1=5, 1d20 4=23)[/url][/sblock] [sblock=Terrain Features] Light source is Dim Lighting so if you lack low-light vision or don't have another lightsource, enemies have concealment from you. Difficult terrain is noted on the map. The ring next to the priest is where the column of darkness is coming from. [/sblock][/QUOTE] [/QUOTE]
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