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To DM or Not to DM: Need Advice
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<blockquote data-quote="trowizilla" data-source="post: 1603523" data-attributes="member: 18181"><p>Alright, here goes. I need advice. </p><p></p><p>See, I'm an extreme newbie in a rather odd way. I played my first game of d&d several months ago and had an absolute blast. So much of a blast, in fact, that I pretty much immediately decided to run my own game as soon as I got the hang of the system as a pc. Since then, I've been reading everything I can that has to do with d&d, going through the posts on this board, etc., both because I enjoyed playing my character so much and because I want to DM, so I've learned a lot about the game. However, that one session seems to be it! The group I was playing with has planned to get back together weekly for months, but nobody seems committed and there's always some reason to put it off. Now, I'm almost frothing at the bit to play again (I really loved my character concept and wanted to explore her abilities and background in much greater depth), but it seems like I'm never going to be able to. Having spent hours and hours figuring out the player's handbook to make the character, this is extremely frustrating. </p><p></p><p>However! I still really want to DM my own game. I've got ideas for a world, a plot to start the game with, and some neat npc ideas. Problem is, I never played enough to become really solid on the rules, and I only own the 3.5 player's handbook. I can get access to the 3.0 ph, dmg, and monster manual, as well as a few Forgotten Realms books, but I'm still really limited in what I can do. If I was to DM, I'd need a ton of help, since nobody I know (other than Mr. Unreliable DM) has ever run a game before. </p><p></p><p>So (summary) should I stick it out and hope the old group gets together again, or attempt to DM and possibly do a shoddy job of it? Any advice from those with more experience?</p></blockquote><p></p>
[QUOTE="trowizilla, post: 1603523, member: 18181"] Alright, here goes. I need advice. See, I'm an extreme newbie in a rather odd way. I played my first game of d&d several months ago and had an absolute blast. So much of a blast, in fact, that I pretty much immediately decided to run my own game as soon as I got the hang of the system as a pc. Since then, I've been reading everything I can that has to do with d&d, going through the posts on this board, etc., both because I enjoyed playing my character so much and because I want to DM, so I've learned a lot about the game. However, that one session seems to be it! The group I was playing with has planned to get back together weekly for months, but nobody seems committed and there's always some reason to put it off. Now, I'm almost frothing at the bit to play again (I really loved my character concept and wanted to explore her abilities and background in much greater depth), but it seems like I'm never going to be able to. Having spent hours and hours figuring out the player's handbook to make the character, this is extremely frustrating. However! I still really want to DM my own game. I've got ideas for a world, a plot to start the game with, and some neat npc ideas. Problem is, I never played enough to become really solid on the rules, and I only own the 3.5 player's handbook. I can get access to the 3.0 ph, dmg, and monster manual, as well as a few Forgotten Realms books, but I'm still really limited in what I can do. If I was to DM, I'd need a ton of help, since nobody I know (other than Mr. Unreliable DM) has ever run a game before. So (summary) should I stick it out and hope the old group gets together again, or attempt to DM and possibly do a shoddy job of it? Any advice from those with more experience? [/QUOTE]
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