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To DM or Not to DM: Need Advice
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<blockquote data-quote="Kalendraf" data-source="post: 1603577" data-attributes="member: 3433"><p>I think you should go for it!</p><p></p><p>I got hooked playing the game the first time I tried it. This was back during 1st edition. Within a week, I was DM'ing. I had the PHB, a set of dice and huge imagination. That was enough to get me by for quite a while. I wrote adventures or DM'ed on the fly, and relied on the other players who had access to those books or knew the rules to help me out. They were a forgiving bunch, but they liked my creative style and cut me some slack on not having the books. Within a month or so, I picked up both the DMG and MM and I also bought a couple adventures too. At the time, my mother worked at B.Daltons, so I got a discount on stuff which helped.</p><p></p><p>One thing I should mention is that 3rd edition is much more miniature-oriented, so you may want to have some kind of mapping materials as well as figurines or miniatures as well. During 1st edition I barely needed those, but now in 3e I would have a hard time running a game without them due to how combat has evolved.</p><p></p><p>My suggestion - try DM'ing. See if you're friends think you've got what it takes, but more importantly see if you really like to do it. DM'ing takes dedication and is often a thankless job. Those of us who do it regularly, do so because we love it that much. If you find you like it, then you can try to get the books you need. Ask for them on your birthday list or look for good prices on them online. Do support your FLGS, but if you're having trouble getting the books due to your budget, do whatever it takes to get them...legally at least. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Kalendraf, post: 1603577, member: 3433"] I think you should go for it! I got hooked playing the game the first time I tried it. This was back during 1st edition. Within a week, I was DM'ing. I had the PHB, a set of dice and huge imagination. That was enough to get me by for quite a while. I wrote adventures or DM'ed on the fly, and relied on the other players who had access to those books or knew the rules to help me out. They were a forgiving bunch, but they liked my creative style and cut me some slack on not having the books. Within a month or so, I picked up both the DMG and MM and I also bought a couple adventures too. At the time, my mother worked at B.Daltons, so I got a discount on stuff which helped. One thing I should mention is that 3rd edition is much more miniature-oriented, so you may want to have some kind of mapping materials as well as figurines or miniatures as well. During 1st edition I barely needed those, but now in 3e I would have a hard time running a game without them due to how combat has evolved. My suggestion - try DM'ing. See if you're friends think you've got what it takes, but more importantly see if you really like to do it. DM'ing takes dedication and is often a thankless job. Those of us who do it regularly, do so because we love it that much. If you find you like it, then you can try to get the books you need. Ask for them on your birthday list or look for good prices on them online. Do support your FLGS, but if you're having trouble getting the books due to your budget, do whatever it takes to get them...legally at least. ;) [/QUOTE]
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