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To DM or Not to DM: Need Advice
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<blockquote data-quote="Quick Leaf" data-source="post: 1603581" data-attributes="member: 20423"><p>Yeah, go for it! Your first time DMing will take quite a bit of preparation, and it is so worth the effort! </p><p>My recommendation? Start with 1st level or 0th level (i.e commoner or peasant) characters. Have the players decide how they know each other. Decide on a theme for the first adventure and bring something to the game to set that theme (a CD, a prop, a picture). Create some sort of campaign one-pager for the players to read over, giving them an idea of what you have in mind for the campaign. Tell everyone right up front there are some rules you're still becoming familiar with, and invite their input during the game. The first adventure should be very structured, so your planning in advance is really important -- Write flavor texts, jot down RP notes for leading NPCs, go for internal consistency. Another important thing to remember is that the focus needs to be on the PCs, not a DM-run NPC who guides them around. Remember during the first session not to focus too heavily on any one PC. Give everyone equal spotlight.</p><p>My last piece of advice is to find out what kind of players you have. Your game will go really smoothly if you can identify where an individual players gets their kicks. Some like puzzle-solving, others powering their characters up. Some like the acting and psychology of their character, some like a good story to be told. Some are just there to have a good time with their friends. Most of us fall in between the lines; just notice the trends your players have.</p><p></p><p>Since you already know your group and you have an idea of at least one person's DMing style, you have a lot going for you. Cheers! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Quick Leaf, post: 1603581, member: 20423"] Yeah, go for it! Your first time DMing will take quite a bit of preparation, and it is so worth the effort! My recommendation? Start with 1st level or 0th level (i.e commoner or peasant) characters. Have the players decide how they know each other. Decide on a theme for the first adventure and bring something to the game to set that theme (a CD, a prop, a picture). Create some sort of campaign one-pager for the players to read over, giving them an idea of what you have in mind for the campaign. Tell everyone right up front there are some rules you're still becoming familiar with, and invite their input during the game. The first adventure should be very structured, so your planning in advance is really important -- Write flavor texts, jot down RP notes for leading NPCs, go for internal consistency. Another important thing to remember is that the focus needs to be on the PCs, not a DM-run NPC who guides them around. Remember during the first session not to focus too heavily on any one PC. Give everyone equal spotlight. My last piece of advice is to find out what kind of players you have. Your game will go really smoothly if you can identify where an individual players gets their kicks. Some like puzzle-solving, others powering their characters up. Some like the acting and psychology of their character, some like a good story to be told. Some are just there to have a good time with their friends. Most of us fall in between the lines; just notice the trends your players have. Since you already know your group and you have an idea of at least one person's DMing style, you have a lot going for you. Cheers! :D [/QUOTE]
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