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To Find a King (updated 06/26)
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<blockquote data-quote="Mortepierre" data-source="post: 1842982" data-attributes="member: 9765"><p><u>Introduction</u>:</p><p></p><p>The campaign is based in Drachenhold, a feudal monarchy. This country is divided into 5 provinces:</p><p>- the duchies of Cygnar, Karameikos, and Pellham (home to Widdershin, the capital)</p><p>- the prelacy of Menoth (where the Great Church holds sway)</p><p>- the principality of Suress (mainly populated by elves)</p><p></p><p>The population, while predominantly human, counts sizeable communities of (sundered) dwarves, (forest/stone) elves, and (lightfoot) halflings. The humans themselves are divided into 3 ethnic groups: the native Traladarans, the Russ who invaded from Orgoth and were later assimilated, and the Drachens who conquered the kingdom long ago. The latter remain a minority but a strong one due to the preservation of their original bloodlines.</p><p></p><p><em>Sundered Dwarves were originally described in the <strong>PHBR6 Complete Book of Dwarves</strong>, while Forest/Stone Elves come from <strong>Moon Elves</strong> (Dark Quest Games)</em>.</p><p></p><p>Drachenhold has a roughly oval shape. To the north-east, it is bordered by the Wild Coast and the Peaks of Flame, a region literally crawling with monsters (humanoids and giants mainly). The Ultanic Ocean lies just east of that area, as well as along the kingdom’s south-eastern frontier.</p><p></p><p>To the north lie the territories controlled by the Five Nations barbarians, currently at war with the kingdom after the latter seized half their lands through a series of bloody battles. Beyond the barbarians, one can find two “free cities”. Corvis, which the kingdom has an alliance with, and Freeport, whose “privateers” are the bane of Drachenhold’s merchant ships.</p><p></p><p>To the west and the south, Drachenhold is protected by the Wyrmsteeth Mountains and luckily so! Indeed, but a few dozen miles west as the crow flies stands the Desolation of Toruk, lair of the Wyrmfather. No one alive remembers seeing him leave his demesne since he woke up, centuries ago, in the aftermath of the Cataclysm. But all dread the day he will turn hungry eyes to the east…</p><p></p><p>To the south, through the Pass of Valsag (sole natural passage through the mountains), lies the Empire of Orgoth (mother country of the Russ) whose Tsars have tried to conquer Drachenhold for as long as the two existed. Now, a land under the sway of the evil Markovian Heresy.</p><p></p><p>Drachenhold is led by King Gerdant of House Werax, an aged man whose brow is perpetually creased by the weight of his problems. His two eldest sons died 2 years ago during the latest Orgothian invasion. Immediately after that tragedy, his last son disappeared and all clues pointed at a kidnapping by revenge-hungry Five Nations barbarians. Since no ransom was ever demanded, Prince Rath is now presumed dead. This leaves Gerdant with only one heir, Princess Juril. Unfortunately, by law and tradition, no queen has ever ruled the kingdom alone and the king knows there is no shortage of pretenders to the throne waiting for an opportunity. Furthermore, he has had to face two coups during his reign, one only last year by his own half-brother, Prince Rulkar!</p><p></p><p>Provinces in the kingdom are growing more restless by the day, some even hoping for independence, and the Great Church is pressuring the king to declare all other cults obsolete.</p><p></p><p>If Drachenhold is to endure, Gerdant knows he will have to find a worthy successor. A man who will marry his daughter, tame his rebellious vassals and restore order in the kingdom. In short, he has.. <strong>to find a King!</strong></p></blockquote><p></p>
[QUOTE="Mortepierre, post: 1842982, member: 9765"] [U]Introduction[/U]: The campaign is based in Drachenhold, a feudal monarchy. This country is divided into 5 provinces: - the duchies of Cygnar, Karameikos, and Pellham (home to Widdershin, the capital) - the prelacy of Menoth (where the Great Church holds sway) - the principality of Suress (mainly populated by elves) The population, while predominantly human, counts sizeable communities of (sundered) dwarves, (forest/stone) elves, and (lightfoot) halflings. The humans themselves are divided into 3 ethnic groups: the native Traladarans, the Russ who invaded from Orgoth and were later assimilated, and the Drachens who conquered the kingdom long ago. The latter remain a minority but a strong one due to the preservation of their original bloodlines. [I]Sundered Dwarves were originally described in the [B]PHBR6 Complete Book of Dwarves[/B], while Forest/Stone Elves come from [B]Moon Elves[/B] (Dark Quest Games)[/I]. Drachenhold has a roughly oval shape. To the north-east, it is bordered by the Wild Coast and the Peaks of Flame, a region literally crawling with monsters (humanoids and giants mainly). The Ultanic Ocean lies just east of that area, as well as along the kingdom’s south-eastern frontier. To the north lie the territories controlled by the Five Nations barbarians, currently at war with the kingdom after the latter seized half their lands through a series of bloody battles. Beyond the barbarians, one can find two “free cities”. Corvis, which the kingdom has an alliance with, and Freeport, whose “privateers” are the bane of Drachenhold’s merchant ships. To the west and the south, Drachenhold is protected by the Wyrmsteeth Mountains and luckily so! Indeed, but a few dozen miles west as the crow flies stands the Desolation of Toruk, lair of the Wyrmfather. No one alive remembers seeing him leave his demesne since he woke up, centuries ago, in the aftermath of the Cataclysm. But all dread the day he will turn hungry eyes to the east… To the south, through the Pass of Valsag (sole natural passage through the mountains), lies the Empire of Orgoth (mother country of the Russ) whose Tsars have tried to conquer Drachenhold for as long as the two existed. Now, a land under the sway of the evil Markovian Heresy. Drachenhold is led by King Gerdant of House Werax, an aged man whose brow is perpetually creased by the weight of his problems. His two eldest sons died 2 years ago during the latest Orgothian invasion. Immediately after that tragedy, his last son disappeared and all clues pointed at a kidnapping by revenge-hungry Five Nations barbarians. Since no ransom was ever demanded, Prince Rath is now presumed dead. This leaves Gerdant with only one heir, Princess Juril. Unfortunately, by law and tradition, no queen has ever ruled the kingdom alone and the king knows there is no shortage of pretenders to the throne waiting for an opportunity. Furthermore, he has had to face two coups during his reign, one only last year by his own half-brother, Prince Rulkar! Provinces in the kingdom are growing more restless by the day, some even hoping for independence, and the Great Church is pressuring the king to declare all other cults obsolete. If Drachenhold is to endure, Gerdant knows he will have to find a worthy successor. A man who will marry his daughter, tame his rebellious vassals and restore order in the kingdom. In short, he has.. [B]to find a King![/B] [/QUOTE]
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