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General Tabletop Discussion
*Pathfinder & Starfinder
to fix clerics, give them wizard BAB?
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<blockquote data-quote="Xarlen" data-source="post: 350021" data-attributes="member: 1060"><p>Ah. </p><p></p><p>Because, I was thinking they were all ONE suggestion, and thus my barb for neutering them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I don't like removing the extra domain spells. That sort've makes Domains a little obsolete, seeing as you don't get spells from them.</p><p></p><p>Spontaniously casting from the Domain list could get really, really nasty, especially at higher levels. Let's look at a few:</p><p></p><p>Air: Spon Chain Lightning.</p><p>Good Domain: Spon Blade Barrier, or Holy Smite.</p><p>Luck: Spon Spell Turning.</p><p>Magic: Spon Dispel, Spell Turning, or AMF.</p><p>Strenght: Spon Righteous Might (shudder), </p><p>Sun: Spon Searing Light, Flamestrike, Fireseeds. </p><p>Travel: Spon DD or Teleport.</p><p>Trickery: Spon Poly Other or Invisibilty.</p><p>War: Spon Spiritual Weapon, Power Words, Blade Barrier, Flamestrike.</p><p>Water: Cone of Cold, Ice Storm, Acid Fog, Horrid Wilting, Elemental Swarm</p><p>Fire: Just... Ouch.</p><p>Destruction: Spon Harm.</p><p>Death: Spon Slay Living, Wail of the Banshee.</p><p></p><p></p><p>It's a good Thought, but then you could have Clerics out-spelling mages, with the right domains. </p><p></p><p>And, mages have similar spells that are 1hr/dur. Almost all the Buff spells (They get GMW sooner!).</p></blockquote><p></p>
[QUOTE="Xarlen, post: 350021, member: 1060"] Ah. Because, I was thinking they were all ONE suggestion, and thus my barb for neutering them. :) I don't like removing the extra domain spells. That sort've makes Domains a little obsolete, seeing as you don't get spells from them. Spontaniously casting from the Domain list could get really, really nasty, especially at higher levels. Let's look at a few: Air: Spon Chain Lightning. Good Domain: Spon Blade Barrier, or Holy Smite. Luck: Spon Spell Turning. Magic: Spon Dispel, Spell Turning, or AMF. Strenght: Spon Righteous Might (shudder), Sun: Spon Searing Light, Flamestrike, Fireseeds. Travel: Spon DD or Teleport. Trickery: Spon Poly Other or Invisibilty. War: Spon Spiritual Weapon, Power Words, Blade Barrier, Flamestrike. Water: Cone of Cold, Ice Storm, Acid Fog, Horrid Wilting, Elemental Swarm Fire: Just... Ouch. Destruction: Spon Harm. Death: Spon Slay Living, Wail of the Banshee. It's a good Thought, but then you could have Clerics out-spelling mages, with the right domains. And, mages have similar spells that are 1hr/dur. Almost all the Buff spells (They get GMW sooner!). [/QUOTE]
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