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To fudge or not to fudge: that is the question
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<blockquote data-quote="S'mon" data-source="post: 6786918" data-attributes="member: 463"><p>There's an old White Dwarf article which discusses "Scenario Design" vs "Environment Design" - "Scenario Design" being creating an adventure tailored to the PCs & their power level, the standard approach these days. "Environment Design" being the creation of a campaign environment with areas suited to a variety of PC levels, like the traditional Megadungeon or a West Marches hex crawl. </p><p></p><p>I don't think 'Scenario Design' can be considered fudging, but there is a phenomenon (most obvious in 4e) where opponent power strength varies widely depending on PC level rather than in-world role - 1st level PCs fight 1st level Zhentarim, 25th level PCs fight 25th level Zhentarim. I guess this can look a lot like 'fudging the numbers'. There is no reason for this in 5e (& NB this is the 5e forum); thanks to Bounded Accuracy you can use the same (eg) 5 hit dice Zhent soldiers at any PC level, just use more of them at higher levels.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6786918, member: 463"] There's an old White Dwarf article which discusses "Scenario Design" vs "Environment Design" - "Scenario Design" being creating an adventure tailored to the PCs & their power level, the standard approach these days. "Environment Design" being the creation of a campaign environment with areas suited to a variety of PC levels, like the traditional Megadungeon or a West Marches hex crawl. I don't think 'Scenario Design' can be considered fudging, but there is a phenomenon (most obvious in 4e) where opponent power strength varies widely depending on PC level rather than in-world role - 1st level PCs fight 1st level Zhentarim, 25th level PCs fight 25th level Zhentarim. I guess this can look a lot like 'fudging the numbers'. There is no reason for this in 5e (& NB this is the 5e forum); thanks to Bounded Accuracy you can use the same (eg) 5 hit dice Zhent soldiers at any PC level, just use more of them at higher levels. [/QUOTE]
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