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To fudge or not to fudge: that is the question
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<blockquote data-quote="EzekielRaiden" data-source="post: 6802034" data-attributes="member: 6790260"><p>Still pulls the rug out from under me because <em>my abilities cannot work consistently in a world that isn't fixed.</em> Until I actually "encounter" something (observe it, witness it, am told sufficient detail about it, etc.), whether it's fixed or not doesn't matter. But once I have encountered something, e.g. a monster in a fight, a world that retcons at any and every instance where the DM isn't pleased with the results--whether that's every fight or one in a thousand--my abilities, my choices, my results are no longer in any meaningful way under my control. The DM is deciding how things work. Sure, sometimes, even most of the time, they decide that the way I think they work is the way they should work. But <em>any</em> number of times where they don't work that way destroys the whole thing, because, as I've said repeatedly, it makes YOU--the DM--the one who's REALLY in control of everything, <em>even what my character can accomplish.</em> YOU decide. YOU dictate. YOU control. I have no control, except the allowance you oh-so-graciously grant me, except when it doesn't please you to do so. That you are a benevolent dictator doesn't mean you aren't a dictator, <em>one who tells what is.</em></p><p></p><p></p><p></p><p>Oh come off it. Really? I was saying it was a problem <em>that you use that to argue your point</em>. Not that player enjoyment is a bad thing. Now I'm starting to wonder if you're actually arguing in good faith.</p><p></p><p></p><p></p><p>Oh? Then how on earth can you ever enjoy the game, once you've read the DMG? You've seen the stats of dozens, hundreds, perhaps even <em>thousands</em> of creatures. Odds are pretty damn close to 100% that, for any given fight, you know EXACTLY how it works. Does that mean becoming a DM has "ruined forever" your ability to play? I feel bad for you if that's true, but I strongly suspect it isn't.</p><p></p><p></p><p></p><p></p><p></p><p>Okay. Show me. Show me how "many"--I don't even need a majority, I don't even need a plurality. Show me ANYONE else who has their enjoyment of the game TOTALLY COMPLETELY THOROUGHLY DESTROYED by getting a map or a seeing a statblock. I look forward to it.</p><p></p><p>Because for me, fudging--of ANY kind--DOES totally, completely, thoroughly destroy my enjoyment of the game. Hence why it would make me walk--if I'd ever knowingly experienced it.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6802034, member: 6790260"] Still pulls the rug out from under me because [I]my abilities cannot work consistently in a world that isn't fixed.[/I] Until I actually "encounter" something (observe it, witness it, am told sufficient detail about it, etc.), whether it's fixed or not doesn't matter. But once I have encountered something, e.g. a monster in a fight, a world that retcons at any and every instance where the DM isn't pleased with the results--whether that's every fight or one in a thousand--my abilities, my choices, my results are no longer in any meaningful way under my control. The DM is deciding how things work. Sure, sometimes, even most of the time, they decide that the way I think they work is the way they should work. But [I]any[/I] number of times where they don't work that way destroys the whole thing, because, as I've said repeatedly, it makes YOU--the DM--the one who's REALLY in control of everything, [I]even what my character can accomplish.[/I] YOU decide. YOU dictate. YOU control. I have no control, except the allowance you oh-so-graciously grant me, except when it doesn't please you to do so. That you are a benevolent dictator doesn't mean you aren't a dictator, [I]one who tells what is.[/I] Oh come off it. Really? I was saying it was a problem [I]that you use that to argue your point[/I]. Not that player enjoyment is a bad thing. Now I'm starting to wonder if you're actually arguing in good faith. Oh? Then how on earth can you ever enjoy the game, once you've read the DMG? You've seen the stats of dozens, hundreds, perhaps even [I]thousands[/I] of creatures. Odds are pretty damn close to 100% that, for any given fight, you know EXACTLY how it works. Does that mean becoming a DM has "ruined forever" your ability to play? I feel bad for you if that's true, but I strongly suspect it isn't. Okay. Show me. Show me how "many"--I don't even need a majority, I don't even need a plurality. Show me ANYONE else who has their enjoyment of the game TOTALLY COMPLETELY THOROUGHLY DESTROYED by getting a map or a seeing a statblock. I look forward to it. Because for me, fudging--of ANY kind--DOES totally, completely, thoroughly destroy my enjoyment of the game. Hence why it would make me walk--if I'd ever knowingly experienced it. [/QUOTE]
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