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To fudge or not to fudge: that is the question
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<blockquote data-quote="KahlessNestor" data-source="post: 6806686" data-attributes="member: 6801311"><p>I think specific beats general in the goblin situation from Phandelver.</p><p></p><p>General: Damage to negative max hit points auto kills. Can't do nonlethal damage with range weapons (Digression: a rather stupid rule, imo. John Reece kneecaps people pretty effectively all the time)</p><p></p><p>Specific: the module expressly says they don't die. </p><p></p><p>I think we forget that modules ARE rules. They define RAW in that adventure whenever they overrule the PHB (adness, anyone?). Same with campaign settings. I can't play a gnome in Dark Sun regardless of what the PHB RAW says, because DS RAW saus no. Same with clerics and deities. </p><p></p><p>Specific (the adventure ) beats general. </p><p></p><p>As far as fudging, I would prefer not, and don't do it myself. I do use a screen though, mostly because they're useful with rules info on the inside. If I want to save the PCs, I'll use hero points and injury tables to do that.</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 6806686, member: 6801311"] I think specific beats general in the goblin situation from Phandelver. General: Damage to negative max hit points auto kills. Can't do nonlethal damage with range weapons (Digression: a rather stupid rule, imo. John Reece kneecaps people pretty effectively all the time) Specific: the module expressly says they don't die. I think we forget that modules ARE rules. They define RAW in that adventure whenever they overrule the PHB (adness, anyone?). Same with campaign settings. I can't play a gnome in Dark Sun regardless of what the PHB RAW says, because DS RAW saus no. Same with clerics and deities. Specific (the adventure ) beats general. As far as fudging, I would prefer not, and don't do it myself. I do use a screen though, mostly because they're useful with rules info on the inside. If I want to save the PCs, I'll use hero points and injury tables to do that. [/QUOTE]
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