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To fudge or not to fudge: that is the question
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<blockquote data-quote="iserith" data-source="post: 6806784" data-attributes="member: 97077"><p>Nothing is inherently uncertain in the game. Each and every instance of uncertainty is established by the DM. The rules are there to resolve uncertainty if and when the DM establishes it. Welcome to the era of DM empowerment.</p><p></p><p>As well, the DMG warns us there is a significant drawback to relying on dice rolls for almost everything - roleplaying can diminish if it's the dice, rather than the players' decisions and characterizations, that usually determine success.</p><p></p><p></p><p></p><p>No, you can't rely on the rules. But you can rely on my reasonably consistent rulings in similar situations plus my descriptions. I do not abdicate my responsibility to determine uncertainty to the rules because they cannot account for the entirety of the fictional situation that is unfolding.</p><p></p><p>I think your position would certainly be more at home in D&D 3.Xe, D&D 4e, or perhaps a board game, but I don't think it best fits the D&D 5e paradigm. Of course, play that way if it's what you and yours like - nobody's stopping you.</p></blockquote><p></p>
[QUOTE="iserith, post: 6806784, member: 97077"] Nothing is inherently uncertain in the game. Each and every instance of uncertainty is established by the DM. The rules are there to resolve uncertainty if and when the DM establishes it. Welcome to the era of DM empowerment. As well, the DMG warns us there is a significant drawback to relying on dice rolls for almost everything - roleplaying can diminish if it's the dice, rather than the players' decisions and characterizations, that usually determine success. No, you can't rely on the rules. But you can rely on my reasonably consistent rulings in similar situations plus my descriptions. I do not abdicate my responsibility to determine uncertainty to the rules because they cannot account for the entirety of the fictional situation that is unfolding. I think your position would certainly be more at home in D&D 3.Xe, D&D 4e, or perhaps a board game, but I don't think it best fits the D&D 5e paradigm. Of course, play that way if it's what you and yours like - nobody's stopping you. [/QUOTE]
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