Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
To James Jacobs: A Growing Problem with Dungeon Magazine
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lonely Tylenol" data-source="post: 3264670" data-attributes="member: 18549"><p>I'll chime in here to agree. I don't spend money on a pre-prepared adventure so that I can do all the work myself. I want it done for me, because I don't always have time to work out statblocks, figure out tactics, research possible spell lists, etc. I'm a busy guy, but I do like to play some D&D every once in a while. If doing it myself means I get to play half as often, then I'd rather pay some money to increase the amount of gaming I can do.</p><p></p><p>Not all of us are high school students with tons of free time on our hands. Lots of us have families, jobs, and other responsibilities for which gaming is a restful diversion. If half the time allocated to gaming is spent preparing, that's the sort of thing that drives people like us to take up more "pick-up and go" hobbies like MMORPGs.</p><p></p><p></p><p></p><p>See, here's a really good example. Steel_Wind here is a bonafide game designer, and he's got the same time and effort issues that many of the rest of us have. "Get off your high horses" is right. If you naysayers were really serious, you'd eschew Dungeon and Dragon, because you could just write all that material yourselves. For that matter, you wouldn't buy any splatbooks, because you could come up with that stuff yourselves too. So if you're going to drag out the tired rebuttal that we should just do all this modification ourselves, I think you should be making the same demands of yourselves first, or appear as hypocrites. </p><p></p><p>Furthermore, even if you do play with core-only plus reams of homebrew modifications, that should be an indication only that you should consider yourselves lucky to have all that time on your hands. When I was a teenager I had a lot of time too. I wrote lots of material, fleshed out a campaign setting, and could practically quote from the rulebooks. Then I became an adult, got a life, and had to learn to squeeze in fun stuff where I could. I'd love to have all that leisure time again, but sometimes people just have responsibilities they need to deal with. Should they be excluded from gaming just because they don't have the time to do everything themselves? Of course, the inclusion of these people is part of the reason why Dungeon exists in the first place.</p><p></p><p></p><p></p><p>I don't see any major difficulties with assigning someone to the task of constructing spell lists for important spellcasters drawn from the Spell Compendium for inclusion in a sidebar. It'll increase the value of that book, increase the value of the module for people with that book, and will take only a small amount of space. I'll voice support for this idea, since it seems like a pretty nice compromise.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 3264670, member: 18549"] I'll chime in here to agree. I don't spend money on a pre-prepared adventure so that I can do all the work myself. I want it done for me, because I don't always have time to work out statblocks, figure out tactics, research possible spell lists, etc. I'm a busy guy, but I do like to play some D&D every once in a while. If doing it myself means I get to play half as often, then I'd rather pay some money to increase the amount of gaming I can do. Not all of us are high school students with tons of free time on our hands. Lots of us have families, jobs, and other responsibilities for which gaming is a restful diversion. If half the time allocated to gaming is spent preparing, that's the sort of thing that drives people like us to take up more "pick-up and go" hobbies like MMORPGs. See, here's a really good example. Steel_Wind here is a bonafide game designer, and he's got the same time and effort issues that many of the rest of us have. "Get off your high horses" is right. If you naysayers were really serious, you'd eschew Dungeon and Dragon, because you could just write all that material yourselves. For that matter, you wouldn't buy any splatbooks, because you could come up with that stuff yourselves too. So if you're going to drag out the tired rebuttal that we should just do all this modification ourselves, I think you should be making the same demands of yourselves first, or appear as hypocrites. Furthermore, even if you do play with core-only plus reams of homebrew modifications, that should be an indication only that you should consider yourselves lucky to have all that time on your hands. When I was a teenager I had a lot of time too. I wrote lots of material, fleshed out a campaign setting, and could practically quote from the rulebooks. Then I became an adult, got a life, and had to learn to squeeze in fun stuff where I could. I'd love to have all that leisure time again, but sometimes people just have responsibilities they need to deal with. Should they be excluded from gaming just because they don't have the time to do everything themselves? Of course, the inclusion of these people is part of the reason why Dungeon exists in the first place. I don't see any major difficulties with assigning someone to the task of constructing spell lists for important spellcasters drawn from the Spell Compendium for inclusion in a sidebar. It'll increase the value of that book, increase the value of the module for people with that book, and will take only a small amount of space. I'll voice support for this idea, since it seems like a pretty nice compromise. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
To James Jacobs: A Growing Problem with Dungeon Magazine
Top