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To Kill or Not to Kill
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<blockquote data-quote="Kahuna Burger" data-source="post: 1429418" data-attributes="member: 8439"><p>I'm not malk, but henry, that is really insulting, and I'm suprized to see it coming from you. Basicly you're assuming that no one really enjoys a different game than you do, they just don't know they are playign it different and enjoy it out of ignorance.</p><p></p><p>I enjoy games as a player when I know that my character will not die except by reckless stupidity. (I'm going to ignore the red herring of DMs that won't LET a character die because thats just a weird form of railroading - one I have expereinced, and has little to do with what was brought up) I like those games for various story related reasons, I'm never bored, I never feel invincible, I never do stupid things to see if I can die. It gives me the freedom to enjoy my character and enjoy the story. I'm happiest when these things are spelled out in advance and I know how much to bother investing in my characters. </p><p></p><p>I'm also not sure anyone has actually bothered to answer malk's question - everyone has just been attacking his game play style in more or less polite fashions. to reiterate, how do you respond when a character you have invested in or had plans for dies suddenly? Do you not invest or plan? Do you just always have another idea to move on to? Do you bring back the same characters in different games and settings in the hopes that eventually you will be able to fully use them? </p><p></p><p>Those of us who like plot immunity games are perfectly happy with it, and it seems at least those of us on this thread aren't trying to convert anyone... so why not respond to his question?</p><p></p><p>kahuna Burger</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 1429418, member: 8439"] I'm not malk, but henry, that is really insulting, and I'm suprized to see it coming from you. Basicly you're assuming that no one really enjoys a different game than you do, they just don't know they are playign it different and enjoy it out of ignorance. I enjoy games as a player when I know that my character will not die except by reckless stupidity. (I'm going to ignore the red herring of DMs that won't LET a character die because thats just a weird form of railroading - one I have expereinced, and has little to do with what was brought up) I like those games for various story related reasons, I'm never bored, I never feel invincible, I never do stupid things to see if I can die. It gives me the freedom to enjoy my character and enjoy the story. I'm happiest when these things are spelled out in advance and I know how much to bother investing in my characters. I'm also not sure anyone has actually bothered to answer malk's question - everyone has just been attacking his game play style in more or less polite fashions. to reiterate, how do you respond when a character you have invested in or had plans for dies suddenly? Do you not invest or plan? Do you just always have another idea to move on to? Do you bring back the same characters in different games and settings in the hopes that eventually you will be able to fully use them? Those of us who like plot immunity games are perfectly happy with it, and it seems at least those of us on this thread aren't trying to convert anyone... so why not respond to his question? kahuna Burger [/QUOTE]
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