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To Kill or Not to Kill
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<blockquote data-quote="Kahuna Burger" data-source="post: 1429827" data-attributes="member: 8439"><p>*snicker* now for that, I would kill a pc as well, but more to the point, thats the kind of thing I try to discourage through out of game conversation as well. Back to making a character you cn play without making the rest of us crazy... no loners, no obstructionists, no obstructing the main storyline by going off on your own. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> I try to screen and discourage those from the begining, rather than having to hold them in line with death.</p><p></p><p>From what malk said, and my own expereince, it doesn't sound like some of us who say we don't kill characters have <em>that</em> different a play style from some who say they do - we just express it in different ways. Others, who brag of deaths every third session or want a constant "skin of the teeth, buried half your buddies" feel do have a significantly different play style, and the DMs who won't <strong>let</strong> your character die because he's too busy stripping, enslaving and forcing them into a module <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> just muddy the waters further. (I probably shouldn't have called that a red herring earlier, as that implies a intentional deception, and I suppose there are players that have DMs like that as their only exposure to a low death game).</p><p></p><p>oh yeah-</p><p></p><p></p><p>for my characters I'd say the same reason I want to bring them back - their story is not yet finished. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Kahuna Burger</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 1429827, member: 8439"] *snicker* now for that, I would kill a pc as well, but more to the point, thats the kind of thing I try to discourage through out of game conversation as well. Back to making a character you cn play without making the rest of us crazy... no loners, no obstructionists, no obstructing the main storyline by going off on your own. :p I try to screen and discourage those from the begining, rather than having to hold them in line with death. From what malk said, and my own expereince, it doesn't sound like some of us who say we don't kill characters have [i]that[/i] different a play style from some who say they do - we just express it in different ways. Others, who brag of deaths every third session or want a constant "skin of the teeth, buried half your buddies" feel do have a significantly different play style, and the DMs who won't [b]let[/b] your character die because he's too busy stripping, enslaving and forcing them into a module :eek: just muddy the waters further. (I probably shouldn't have called that a red herring earlier, as that implies a intentional deception, and I suppose there are players that have DMs like that as their only exposure to a low death game). oh yeah- for my characters I'd say the same reason I want to bring them back - their story is not yet finished. ;) Kahuna Burger [/QUOTE]
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