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<blockquote data-quote="Magus_Jerel" data-source="post: 131471" data-attributes="member: 3940"><p>oh yeah - something uber bad and broken about 1st level wiz characters with an int of 20 -</p><p></p><p>you get TWO bonus spells for your geinus - instead of just one - a very SWEEEEET thing; making you a practical prodigy anyway.</p><p></p><p>Spellcasting Prodigy is ok - but not necessarily worth the feat slot - especially in light of Mind over body and the fact that the elf has the +2 int as a race feature instead of expending that precious 1st level feat slot.</p><p></p><p>If you get the int of 20 - you have 9hp playing a wizard at 1st level. There is a good chance you might have more Hp than the party rogue, and could compete with the cleric for HP totals at mid levels. If you truly DUMP all possible points into INT - the effect of this feat is magnified several times over.</p><p></p><p>Int 18 (you got lucky) +2 race +5 advancement +6 magic item +5 inherent = 36 int score ...</p><p></p><p>That is a theoretical +13 int bonus, which translates to +13 hp PER LEVEL. If you do it right, you can have more HP than the fighter - but are subject to an achilles heel;</p><p></p><p>Feeblemind.</p><p></p><p>This Spell BITES for your character - learn to hate it.</p><p></p><p>*starts to cast brainwashing magic*</p><p>Thou shalt hate the feeblemind spell</p><p>Thou shalt hate the feeblemind spell</p></blockquote><p></p>
[QUOTE="Magus_Jerel, post: 131471, member: 3940"] oh yeah - something uber bad and broken about 1st level wiz characters with an int of 20 - you get TWO bonus spells for your geinus - instead of just one - a very SWEEEEET thing; making you a practical prodigy anyway. Spellcasting Prodigy is ok - but not necessarily worth the feat slot - especially in light of Mind over body and the fact that the elf has the +2 int as a race feature instead of expending that precious 1st level feat slot. If you get the int of 20 - you have 9hp playing a wizard at 1st level. There is a good chance you might have more Hp than the party rogue, and could compete with the cleric for HP totals at mid levels. If you truly DUMP all possible points into INT - the effect of this feat is magnified several times over. Int 18 (you got lucky) +2 race +5 advancement +6 magic item +5 inherent = 36 int score ... That is a theoretical +13 int bonus, which translates to +13 hp PER LEVEL. If you do it right, you can have more HP than the fighter - but are subject to an achilles heel; Feeblemind. This Spell BITES for your character - learn to hate it. *starts to cast brainwashing magic* Thou shalt hate the feeblemind spell Thou shalt hate the feeblemind spell [/QUOTE]
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