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<blockquote data-quote="RogueJK" data-source="post: 131506" data-attributes="member: 170"><p>I think something that some of you are overlooking here is that Mind over Body lets you use your Intelligence modifier to determine bonus Hit Points <strong>at first level only</strong>.</p><p></p><p>Every level after that, you still use your Constitution to determine bonus HPs. Even if you raise your Intelligence, it would only apply to your first level's HPs. So that 36 Int would only net you +13 HPs. Period. Not +13 at each level. All of the other levels besides 1st are using your Con mod.</p><p></p><p>And, just to clarify, the HPs from taking metamagic feats are added to your HP total, not to each Hit Dice. </p><p></p><p>For example, a 3rd level Elf Wizard takes Extend Spell, after having taken Mind over Body at 1st level. He would have 1d4+(int mod)+1d4+(Con mod)+1d4+(Con mod)+1 (from taking Extend Spell) HPs.</p><p></p><p>This feat isn't as wonderful as you are making it out to be. And it certainly doesn't remove the need for a good Constitution score. It's really only useful to give you a good boost to your 1st level HPs. The extra Hit Point for each metamagic feat is nice, but it won't matter much in the long run.</p><p></p><p>[Edit] Just to remove any remaining doubt from your mind, I'll point you towards the FRCS errata, where it states:</p><p>"<em>p. 37, Mind Over Body:</em></p><p><em>Benefit: Add after 1st sentence: “(For all ensuing levels, you revert to your Constitution modifier.)”</em>" [/Edit]</p></blockquote><p></p>
[QUOTE="RogueJK, post: 131506, member: 170"] I think something that some of you are overlooking here is that Mind over Body lets you use your Intelligence modifier to determine bonus Hit Points [B]at first level only[/B]. Every level after that, you still use your Constitution to determine bonus HPs. Even if you raise your Intelligence, it would only apply to your first level's HPs. So that 36 Int would only net you +13 HPs. Period. Not +13 at each level. All of the other levels besides 1st are using your Con mod. And, just to clarify, the HPs from taking metamagic feats are added to your HP total, not to each Hit Dice. For example, a 3rd level Elf Wizard takes Extend Spell, after having taken Mind over Body at 1st level. He would have 1d4+(int mod)+1d4+(Con mod)+1d4+(Con mod)+1 (from taking Extend Spell) HPs. This feat isn't as wonderful as you are making it out to be. And it certainly doesn't remove the need for a good Constitution score. It's really only useful to give you a good boost to your 1st level HPs. The extra Hit Point for each metamagic feat is nice, but it won't matter much in the long run. [Edit] Just to remove any remaining doubt from your mind, I'll point you towards the FRCS errata, where it states: "[i]p. 37, Mind Over Body: Benefit: Add after 1st sentence: “(For all ensuing levels, you revert to your Constitution modifier.)”[/i]" [/Edit] [/QUOTE]
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