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<blockquote data-quote="Magus_Jerel" data-source="post: 131584" data-attributes="member: 3940"><p>I was NOT aware of the errata on this that you pointed out, as I only read a first printing copy of FRCS. That does have the effect of changing the entire ballgame when it comes to that feat, and putting a nice big smackdown on its abuseabiliy in that regard. The errata just rendered that feat a super toughness - without the benefit of the PrC potential to follow.</p><p></p><p>What I would do - in light of the errata, is go ahead and play the elf, but take a toad familar to negate the con penalty. If you need an "airborne ally" - Polymorph other your familar.</p><p></p><p>The spell selection part of the post still stands.</p><p></p><p></p><p>Omegium - He is going battle/utility - a dual role wizard.</p><p>As far Sor vs Wiz - </p><p>I have found VERY few Sorcerers survive going from 1st to 20th level. Sorcerers also face numerous weaknesses that wizards don't.</p><p></p><p>1. Globes of Invulnerability - which mean the Sor better have dispel magic - or at least the heighten spell feat.</p><p></p><p>2. One spell level behind the wizard - which means that the wizard's best spell is going to be over your capacities.</p><p></p><p>3. Limited Skill list. Remember - all knowledge skills are NOT class skills for you - just knowledge arcana. </p><p></p><p>4. PrC issues. A lot of the PrC's arcane magic users require ranks in knowledge skills other than arcana - which hurts the Sor</p><p></p><p>5. Vs the specialist Evoker who drops conjuration/summoning - you have very little in the way of a firepower advantage, and a HUGE loss when it comes to utility.</p><p></p><p>6. The myth that the sor has more spells than the wiz, particularly the specialist wiz is just that - myth. you may have one extra "slot" to cast - but that wizard has got you when it comes to variety in a major way. Given that he gets his higher level spells earlier - you actually TRAIL the specalist wizard in sheer spell slots until around sixth to seventh level.</p><p></p><p>7. The Wizard is almost sure to have punched up His intelligence score - and gets a bit more out of it - than you do pumping charisma - namely skill points.</p><p></p><p>The class is much better when multi classed - or the player has a very specific PrC in mind.</p></blockquote><p></p>
[QUOTE="Magus_Jerel, post: 131584, member: 3940"] I was NOT aware of the errata on this that you pointed out, as I only read a first printing copy of FRCS. That does have the effect of changing the entire ballgame when it comes to that feat, and putting a nice big smackdown on its abuseabiliy in that regard. The errata just rendered that feat a super toughness - without the benefit of the PrC potential to follow. What I would do - in light of the errata, is go ahead and play the elf, but take a toad familar to negate the con penalty. If you need an "airborne ally" - Polymorph other your familar. The spell selection part of the post still stands. Omegium - He is going battle/utility - a dual role wizard. As far Sor vs Wiz - I have found VERY few Sorcerers survive going from 1st to 20th level. Sorcerers also face numerous weaknesses that wizards don't. 1. Globes of Invulnerability - which mean the Sor better have dispel magic - or at least the heighten spell feat. 2. One spell level behind the wizard - which means that the wizard's best spell is going to be over your capacities. 3. Limited Skill list. Remember - all knowledge skills are NOT class skills for you - just knowledge arcana. 4. PrC issues. A lot of the PrC's arcane magic users require ranks in knowledge skills other than arcana - which hurts the Sor 5. Vs the specialist Evoker who drops conjuration/summoning - you have very little in the way of a firepower advantage, and a HUGE loss when it comes to utility. 6. The myth that the sor has more spells than the wiz, particularly the specialist wiz is just that - myth. you may have one extra "slot" to cast - but that wizard has got you when it comes to variety in a major way. Given that he gets his higher level spells earlier - you actually TRAIL the specalist wizard in sheer spell slots until around sixth to seventh level. 7. The Wizard is almost sure to have punched up His intelligence score - and gets a bit more out of it - than you do pumping charisma - namely skill points. The class is much better when multi classed - or the player has a very specific PrC in mind. [/QUOTE]
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