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To make all class/race combinations viable: adding +1 ability bonus from class that you take at your 1st level
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<blockquote data-quote="Shiroiken" data-source="post: 6914981" data-attributes="member: 6775477"><p>Early in the playtest, you got a +1 from your Race and a +1 from your Class. This made certain standard combinations better (by stacking) without reducing viability for unusual combinations. My group was a big fan of it, and was sad to see it go away.</p><p></p><p>If you want to do this, I'd suggest you reduce the +2 Racial Bonus most races get to only +1. This would allow those standard combinations to remain strong (most would remain the same, others might actually be a bit better) while allowing unusual combinations to work better. The downside would be races that get multiple +2 bonus (hill dwarf?) and humans. For multiple +2's, you'd probably have to either lower one and forbid the Class bonus stacking, or lower both and add some other benefit. Humans are tricky, because it depends on what options you use. Variant Human is easy: remove one +1. Base Human might not need a change, unless you allow point buy, then you should probably drop two or three +1's.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 6914981, member: 6775477"] Early in the playtest, you got a +1 from your Race and a +1 from your Class. This made certain standard combinations better (by stacking) without reducing viability for unusual combinations. My group was a big fan of it, and was sad to see it go away. If you want to do this, I'd suggest you reduce the +2 Racial Bonus most races get to only +1. This would allow those standard combinations to remain strong (most would remain the same, others might actually be a bit better) while allowing unusual combinations to work better. The downside would be races that get multiple +2 bonus (hill dwarf?) and humans. For multiple +2's, you'd probably have to either lower one and forbid the Class bonus stacking, or lower both and add some other benefit. Humans are tricky, because it depends on what options you use. Variant Human is easy: remove one +1. Base Human might not need a change, unless you allow point buy, then you should probably drop two or three +1's. [/QUOTE]
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To make all class/race combinations viable: adding +1 ability bonus from class that you take at your 1st level
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