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<blockquote data-quote="nijineko" data-source="post: 5752333" data-attributes="member: 52240"><p>once you base your will off of your cha, there is a single feat that nixes the need to further boost your other saves, or at least aids the matter: kissed by the ages - survivor pick. this feat allows you to pick a flavorful background with a mechanical benefit, in the case of the survivor you get to swap out any reflex and fort save for a will save. the catch is that you net a cumulative -1 penalty for each successive swap for the rest of the day. </p><p></p><p>i have a cha heavy character wherein i decided to see how far i could opt it without losing effectiveness. i went with feytouched race, feytouched level adjustment, half fey transition class, four levels of the ghost template, wilder plus master of the unseen hand. (due to the fact that psionics are listed as a spell like / psi like ability in the SRD, a psionic character can qualify for the MotUH as is, with no alteration to the class. )</p><p></p><p>starting with an 18 cha, the race and templates put my cha at 32. add a +4 tome, and a +6 vest or cloak and that's a 42. not too bad for only half trying. using the level adjustment buy off rules, and the adjusted LA rules in the savage progressions articles, and you can take each LA one at a time, buying it off three levels later. </p><p></p><p>now 17th level, and only a +1 LA from his final level of ghost, which will be bought off at 18. a few ranks in diplomacy, sense motive, bluff, and intimidate and he's all set. oh, and he gets CHA to concentration checks, immune to all mind affecting (dead or alive), undead qualities, turn resistance, immune to enchantments, and a host of fey-based spell-like abilities in addition to the ghost abilities, psionic abilities, and master of the unseen hand abilities. a practice manifester feat brings his ML up to 16, and he can surge for +3 ML. not to shabby for a dead guy.</p><p></p><p></p><p>with all the telekinesis, he can pull off a raft of jedi tricks, he even has the stygian bolt power for the black lightning effect. i debated adding the blade of light power or giving him a ghost touch brilliant energy weapon, but that was a bit much, so i forebear.</p></blockquote><p></p>
[QUOTE="nijineko, post: 5752333, member: 52240"] once you base your will off of your cha, there is a single feat that nixes the need to further boost your other saves, or at least aids the matter: kissed by the ages - survivor pick. this feat allows you to pick a flavorful background with a mechanical benefit, in the case of the survivor you get to swap out any reflex and fort save for a will save. the catch is that you net a cumulative -1 penalty for each successive swap for the rest of the day. i have a cha heavy character wherein i decided to see how far i could opt it without losing effectiveness. i went with feytouched race, feytouched level adjustment, half fey transition class, four levels of the ghost template, wilder plus master of the unseen hand. (due to the fact that psionics are listed as a spell like / psi like ability in the SRD, a psionic character can qualify for the MotUH as is, with no alteration to the class. ) starting with an 18 cha, the race and templates put my cha at 32. add a +4 tome, and a +6 vest or cloak and that's a 42. not too bad for only half trying. using the level adjustment buy off rules, and the adjusted LA rules in the savage progressions articles, and you can take each LA one at a time, buying it off three levels later. now 17th level, and only a +1 LA from his final level of ghost, which will be bought off at 18. a few ranks in diplomacy, sense motive, bluff, and intimidate and he's all set. oh, and he gets CHA to concentration checks, immune to all mind affecting (dead or alive), undead qualities, turn resistance, immune to enchantments, and a host of fey-based spell-like abilities in addition to the ghost abilities, psionic abilities, and master of the unseen hand abilities. a practice manifester feat brings his ML up to 16, and he can surge for +3 ML. not to shabby for a dead guy. with all the telekinesis, he can pull off a raft of jedi tricks, he even has the stygian bolt power for the black lightning effect. i debated adding the blade of light power or giving him a ghost touch brilliant energy weapon, but that was a bit much, so i forebear. [/QUOTE]
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