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To Mike Mearls: Melee training and the Battlemind
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<blockquote data-quote="DracoSuave" data-source="post: 5283026" data-attributes="member: 71571"><p>Paladins have a melee basic attack available as an at-will power, if you're not Strength inclined.</p><p></p><p>Rogues that care about opportunity attacks are Strength based... the other types tend to avoid remaining in melee for long enough for it to matter.</p><p></p><p>Avengers you have a point with, but they've other means to guarantee stickiness... and if they don't they're built to -encourage- escape so they can persue.</p><p></p><p>Bards, Ardents, and Artificers don't care about melee basic attacks. They are the -source- of them for others.</p><p></p><p>Monks, unlike many strikers, can't benefit from striker damage outside their turn. Flurry of Blows can't be used except during their turn, so they're not as likely to benefit.</p><p></p><p>If an Assassin missed with his attack, he's either already expended his shroud, or he's building it up. Neither allow him to really utilize his striker damage off turn.</p><p></p><p>That leaves the Battlemind, which as pointed out above, has the ability to make opportunity attacks that don't involve MBA.</p><p></p><p>2 points of damage aren't exactly killing -any- of these classes.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5283026, member: 71571"] Paladins have a melee basic attack available as an at-will power, if you're not Strength inclined. Rogues that care about opportunity attacks are Strength based... the other types tend to avoid remaining in melee for long enough for it to matter. Avengers you have a point with, but they've other means to guarantee stickiness... and if they don't they're built to -encourage- escape so they can persue. Bards, Ardents, and Artificers don't care about melee basic attacks. They are the -source- of them for others. Monks, unlike many strikers, can't benefit from striker damage outside their turn. Flurry of Blows can't be used except during their turn, so they're not as likely to benefit. If an Assassin missed with his attack, he's either already expended his shroud, or he's building it up. Neither allow him to really utilize his striker damage off turn. That leaves the Battlemind, which as pointed out above, has the ability to make opportunity attacks that don't involve MBA. 2 points of damage aren't exactly killing -any- of these classes. [/QUOTE]
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