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To multiclass or not to multiclass? That is the question.
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<blockquote data-quote="Elder-Basilisk" data-source="post: 224657" data-attributes="member: 3146"><p>Actually, the plan is for the character to be Ftr 2/Wiz 7/Spellsword 4/Sacred Exorcist 2 at 15th level.</p><p></p><p>At that point, he'll have a +9 BAB (not too impressive), a decent number of hit points, and cast spells as an 11th level wizard. Consequently, his AC will be through the roof (+3 mithril chain shirt, +3 shield, Amulet of Natural Armor +2 to +4 persistent shield, cat's grace and potentially dispel evil for a total of AC 36 to 42 before Expertise). He'll also be shielded from area effect attacks by an Energy Buffer spell.</p><p></p><p>And then he'll be able to cast haste, activate a Divine Power spell from his Iuon stone and cast Tenser's Transformation in the following round. That will deliver plenty of smack. (He could just use one of those spells if major smack isn't required).</p><p></p><p>Or he could just hammer his enemies with Icy Bursts, Magic Missiles, and Evard's Black tentacles.</p><p></p><p>The problem for him is going to be levels 8 and 9 when he's Ftr 2/Wiz 5/Spellsword 1 and 2.</p><p></p><p>As far as the role he plays in his groups, it varies. Because he's a Living Greyhawk character, he rarely plays with the exact same group twice. Usually, he's a secondary fighter but recently he's ended up as a party's primary fighter and has done fairly well in that role. The big difference between him and the Ftr 4/Bbn 2 is that he's optimized for defense and special tactics. He doesn't take down enemies as quickly as the pure fighting classes, but he's able to hold off superior foes for longer. He's also good at the various disarm/etc. manuevers. (By virtue of having True Strike and a reach weapon).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 224657, member: 3146"] Actually, the plan is for the character to be Ftr 2/Wiz 7/Spellsword 4/Sacred Exorcist 2 at 15th level. At that point, he'll have a +9 BAB (not too impressive), a decent number of hit points, and cast spells as an 11th level wizard. Consequently, his AC will be through the roof (+3 mithril chain shirt, +3 shield, Amulet of Natural Armor +2 to +4 persistent shield, cat's grace and potentially dispel evil for a total of AC 36 to 42 before Expertise). He'll also be shielded from area effect attacks by an Energy Buffer spell. And then he'll be able to cast haste, activate a Divine Power spell from his Iuon stone and cast Tenser's Transformation in the following round. That will deliver plenty of smack. (He could just use one of those spells if major smack isn't required). Or he could just hammer his enemies with Icy Bursts, Magic Missiles, and Evard's Black tentacles. The problem for him is going to be levels 8 and 9 when he's Ftr 2/Wiz 5/Spellsword 1 and 2. As far as the role he plays in his groups, it varies. Because he's a Living Greyhawk character, he rarely plays with the exact same group twice. Usually, he's a secondary fighter but recently he's ended up as a party's primary fighter and has done fairly well in that role. The big difference between him and the Ftr 4/Bbn 2 is that he's optimized for defense and special tactics. He doesn't take down enemies as quickly as the pure fighting classes, but he's able to hold off superior foes for longer. He's also good at the various disarm/etc. manuevers. (By virtue of having True Strike and a reach weapon). [/QUOTE]
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