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<blockquote data-quote="lall" data-source="post: 9644208" data-attributes="member: 6792346"><p>My sorcerer needs an 18 CON (or 14 CON plus Tough) to have at least 151 hit points by level 20 to not be susceptible to Power Word Stun. I also want him to have Musician, Lucky, Resilient, Mage Slayer (all four mostly for a buff to mental saves), and some sort of permanent telepathy, e.g. Telepathic. Finally, I want him to have a permanent way to see in magical darkness, e.g. Boon of Truesight. That didn’t leave any room for Tough, so I had to max CON to 17 (including +2 background bonus), then to 18 with Truesight. I could have raised CHA to 16, but I wanted all three mentals to be decent to protect against saves, thus 14 in each of those three. So sorcerer-only build had CHA at 14.</p><p></p><p>With a three level GOO warlock dip, I get Devil’s Sight and via Lessons of the First Ones, Lucky and Tough. I also get Awakened Mind, i.e. telepathy. With Tough, I can keep my CON at 14 and go after a high CHA, while still having 14’s in WIS and INT. So CHA starts at 15, 17 with background +2. I now have feat slots open for Skill Expert (CHA) and Ability Score Improvement (CHA), in addition to Resilient and Mage Slayer.</p><p></p><p>Thus, essentially the same build, but with a CHA that is six higher.</p></blockquote><p></p>
[QUOTE="lall, post: 9644208, member: 6792346"] My sorcerer needs an 18 CON (or 14 CON plus Tough) to have at least 151 hit points by level 20 to not be susceptible to Power Word Stun. I also want him to have Musician, Lucky, Resilient, Mage Slayer (all four mostly for a buff to mental saves), and some sort of permanent telepathy, e.g. Telepathic. Finally, I want him to have a permanent way to see in magical darkness, e.g. Boon of Truesight. That didn’t leave any room for Tough, so I had to max CON to 17 (including +2 background bonus), then to 18 with Truesight. I could have raised CHA to 16, but I wanted all three mentals to be decent to protect against saves, thus 14 in each of those three. So sorcerer-only build had CHA at 14. With a three level GOO warlock dip, I get Devil’s Sight and via Lessons of the First Ones, Lucky and Tough. I also get Awakened Mind, i.e. telepathy. With Tough, I can keep my CON at 14 and go after a high CHA, while still having 14’s in WIS and INT. So CHA starts at 15, 17 with background +2. I now have feat slots open for Skill Expert (CHA) and Ability Score Improvement (CHA), in addition to Resilient and Mage Slayer. Thus, essentially the same build, but with a CHA that is six higher. [/QUOTE]
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