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To Reimburse or Not to Reimburse?
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<blockquote data-quote="Hejdun" data-source="post: 5043093" data-attributes="member: 839"><p>If you look at the guidelines for new character wealth, it's pretty much assumed that in the course of adventuring, PCs will lose 25-40% of their "wealth" through using consumables or selling outdated stuff at 20%. I'd pretty much assume that it's part of the plan. You're supposed to use the stuff you find until you find something better to replace it, whereupon you sell it for "not much." This is probably why magic item costs scale up so dramatically. By the time you sell an item that's past it's prime, you've found gold and items worth many times more than what the old item was worth. Or even the 80% you get ripped off for. So who cares? What's losing 800gp from the exchange rate matter when any new items you're looking at cost 20,000gp?</p></blockquote><p></p>
[QUOTE="Hejdun, post: 5043093, member: 839"] If you look at the guidelines for new character wealth, it's pretty much assumed that in the course of adventuring, PCs will lose 25-40% of their "wealth" through using consumables or selling outdated stuff at 20%. I'd pretty much assume that it's part of the plan. You're supposed to use the stuff you find until you find something better to replace it, whereupon you sell it for "not much." This is probably why magic item costs scale up so dramatically. By the time you sell an item that's past it's prime, you've found gold and items worth many times more than what the old item was worth. Or even the 80% you get ripped off for. So who cares? What's losing 800gp from the exchange rate matter when any new items you're looking at cost 20,000gp? [/QUOTE]
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