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To Sail the Sunless Sea
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<blockquote data-quote="phindar" data-source="post: 3489755" data-attributes="member: 37198"><p>Seafarer's Handbook (I believe) had a terrifyingly neato monster called the Abyssal Shark. That would be a sweet encounter for an underdark sea. Perhaps there's a portal to the Abyss somewhere down there. </p><p></p><p>And a great albino Kraken would probably be a good fit too. You need a good apex predator to scare the bejesus out of people.</p><p></p><p>My reference points to sunless seas are Kubla Khan and the some of the Narnia stuff, and neither was long on details. How high up is the ceiling in these caverns? Because with flying creatures, the roof of the cavern is going to be fairly accessible. Reaching a certain port just might entail dropping anchor and <em>Levitating</em> your cargo straight up. Likewise, predators might lurk on the roof and levitate deckhands up to them for snacking purposes. Or they might <em>Stone Shape</em>, <em>Rock to Mud</em>, or <em>Earthquake</em> sections of the cavern roof to fall on enemy ships, particularly if they have kuo-toa allies who can pick the wreckage clean. </p><p></p><p>The lack of wood for shipbuilding probably isn't a big deal. You can introduce a type of fungus that has similar properties to wood, perhaps after its been magically or alchemically treated. Stone and metal boats are a good idea too. </p><p></p><p>In FR, I think the underdark oceans link up to the real oceans. All I really remember was Skullport was under Waterdeep and from Skullport you could sail deeper into the underdark. I'll leave it to people who know more about FR than I do (which is just abut anyone) to explain further. Anyway, always liked Skullport. </p><p></p><p>Don't vampires have to stay in their coffins when aboard ships?</p></blockquote><p></p>
[QUOTE="phindar, post: 3489755, member: 37198"] Seafarer's Handbook (I believe) had a terrifyingly neato monster called the Abyssal Shark. That would be a sweet encounter for an underdark sea. Perhaps there's a portal to the Abyss somewhere down there. And a great albino Kraken would probably be a good fit too. You need a good apex predator to scare the bejesus out of people. My reference points to sunless seas are Kubla Khan and the some of the Narnia stuff, and neither was long on details. How high up is the ceiling in these caverns? Because with flying creatures, the roof of the cavern is going to be fairly accessible. Reaching a certain port just might entail dropping anchor and [i]Levitating[/i] your cargo straight up. Likewise, predators might lurk on the roof and levitate deckhands up to them for snacking purposes. Or they might [i]Stone Shape[/i], [i]Rock to Mud[/i], or [i]Earthquake[/i] sections of the cavern roof to fall on enemy ships, particularly if they have kuo-toa allies who can pick the wreckage clean. The lack of wood for shipbuilding probably isn't a big deal. You can introduce a type of fungus that has similar properties to wood, perhaps after its been magically or alchemically treated. Stone and metal boats are a good idea too. In FR, I think the underdark oceans link up to the real oceans. All I really remember was Skullport was under Waterdeep and from Skullport you could sail deeper into the underdark. I'll leave it to people who know more about FR than I do (which is just abut anyone) to explain further. Anyway, always liked Skullport. Don't vampires have to stay in their coffins when aboard ships? [/QUOTE]
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