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<blockquote data-quote="Blue" data-source="post: 7009863" data-attributes="member: 20564"><p>Used a screen when I was a neophyte DM that could really use the help of the easy-access-charts. Did away with it a decade later when I stated using a laptop for DM stuff. Then did away with that. My session notes (including a couple pages of outside stuff to work in foreshadowing and reoccurances) is about 6-8 pages printed (single sided so I don't have to worry about needing info on the front and back of the same sheet). Oh, and the top page is a reminded of character motivations and stuff so if I'm improving I've got an easy cheat to provide hooks. </p><p></p><p>I have that, a steno pad, and my dice - everythign is flat. I have a pair of great big d20s I roll in front of everyone. So yes, they players will know that they get missed on a 13 or hit on an 8 - something their characters should be able pick up from seeing how easy it is for the foes to hit them anyway. If I need to do a die roll that is secret from my players I shade it with my hand. But really, I've got players who love the drama of rolls bad for them as well as the taste victory of the opposite and can separate character from player knowledge.</p></blockquote><p></p>
[QUOTE="Blue, post: 7009863, member: 20564"] Used a screen when I was a neophyte DM that could really use the help of the easy-access-charts. Did away with it a decade later when I stated using a laptop for DM stuff. Then did away with that. My session notes (including a couple pages of outside stuff to work in foreshadowing and reoccurances) is about 6-8 pages printed (single sided so I don't have to worry about needing info on the front and back of the same sheet). Oh, and the top page is a reminded of character motivations and stuff so if I'm improving I've got an easy cheat to provide hooks. I have that, a steno pad, and my dice - everythign is flat. I have a pair of great big d20s I roll in front of everyone. So yes, they players will know that they get missed on a 13 or hit on an 8 - something their characters should be able pick up from seeing how easy it is for the foes to hit them anyway. If I need to do a die roll that is secret from my players I shade it with my hand. But really, I've got players who love the drama of rolls bad for them as well as the taste victory of the opposite and can separate character from player knowledge. [/QUOTE]
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