Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
To Sneak Attack, or not to Sneak Attack that is the question...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kae'Yoss" data-source="post: 1926321" data-attributes="member: 4134"><p>Hasn't come up here yet, so I say it: Nobody forces you to do sneak attacks. Just like noone forces a fighter to use heavy armor and a tower shield. We don't stereotype fighters as users of longsword/fullplate/tower shield, so we shouldn't stereotype rogues as sneak attackers. If they don't want to use it, they just don't. It's still a great class, what with all those skill points and the defensive capability. </p><p></p><p>Someone mentioned the "we're not the thieves anymore". Actually, sneak attack (or backstab) isn't something I imagine when I think of a thief. It's something for an assassin. The 3e rogue is not stereotyped anymore mainly because the name. With "thief" people assumed that he'd have loose fingers and would steal from everyone just for kicks - including other party members, powerful guys and dragons. "Rogue" might not be that trustworthy, but it's better than "thief". But I digress..</p><p></p><p>Making it a skill would be bad. It would not only break the whole skill system, it also is more fitting as feat. So we could make it a feat and give rogues bonus feats at every odd level. Bonus feat list: Skill Focus, Sneak Attack, all +2/2Skill feats that involve any of the rogue class skills, Weapon Finesse (and yes, I think that BAB +1 should be taken from the requirements), maybe the Dodge and/or Combat Expertise chains. </p><p></p><p>Feat:</p><p>Sneak Attack [General, Rogue]</p><p>You can hit foes where it hurts, doing +1d6 damage</p><p>Prerequisites: See text</p><p>Benefit: Insert the write-up about Sneak attack here</p><p>Special: For taking it for the first time, you must have either rogue Level 1 or character level 4. You can take it more than more than once, and its effects stack. For every instance, the prerequisite rogue level increases by 1 and the character level by 4. </p><p></p><p>So A rogue can take it at 1st,3rd,5th and so on, or he could skip some (or all) uses for other feats.</p><p></p><p></p><p>Rokugan, besides having another Core Class with Sneak Attack (the ninja, which gets full BAB and full sneak attack - but a variant fighter from UA could get that, too, and d10 to boot) it has Feats (for Scorpions - the clan, not the vermin, though some call the Scorpion vermin...) to grant an individual +1d6 sneak attack. It can be taken several times, I think 3 or 5.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1926321, member: 4134"] Hasn't come up here yet, so I say it: Nobody forces you to do sneak attacks. Just like noone forces a fighter to use heavy armor and a tower shield. We don't stereotype fighters as users of longsword/fullplate/tower shield, so we shouldn't stereotype rogues as sneak attackers. If they don't want to use it, they just don't. It's still a great class, what with all those skill points and the defensive capability. Someone mentioned the "we're not the thieves anymore". Actually, sneak attack (or backstab) isn't something I imagine when I think of a thief. It's something for an assassin. The 3e rogue is not stereotyped anymore mainly because the name. With "thief" people assumed that he'd have loose fingers and would steal from everyone just for kicks - including other party members, powerful guys and dragons. "Rogue" might not be that trustworthy, but it's better than "thief". But I digress.. Making it a skill would be bad. It would not only break the whole skill system, it also is more fitting as feat. So we could make it a feat and give rogues bonus feats at every odd level. Bonus feat list: Skill Focus, Sneak Attack, all +2/2Skill feats that involve any of the rogue class skills, Weapon Finesse (and yes, I think that BAB +1 should be taken from the requirements), maybe the Dodge and/or Combat Expertise chains. Feat: Sneak Attack [General, Rogue] You can hit foes where it hurts, doing +1d6 damage Prerequisites: See text Benefit: Insert the write-up about Sneak attack here Special: For taking it for the first time, you must have either rogue Level 1 or character level 4. You can take it more than more than once, and its effects stack. For every instance, the prerequisite rogue level increases by 1 and the character level by 4. So A rogue can take it at 1st,3rd,5th and so on, or he could skip some (or all) uses for other feats. Rokugan, besides having another Core Class with Sneak Attack (the ninja, which gets full BAB and full sneak attack - but a variant fighter from UA could get that, too, and d10 to boot) it has Feats (for Scorpions - the clan, not the vermin, though some call the Scorpion vermin...) to grant an individual +1d6 sneak attack. It can be taken several times, I think 3 or 5. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
To Sneak Attack, or not to Sneak Attack that is the question...
Top