Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
To split or not to split
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LittleFuzzy" data-source="post: 4659863" data-attributes="member: 79881"><p>For all effective purposes empty air, the ground, and a bag of rats are all identical as far as attacking a square goes, right? A main reason we still have the bag o' rats rule in 4E is because you can always come up with <em>something</em> to Hit in an "empty square" if you try hard enough. And it's not necessarily over-powered to do so, as with 4E's cleave. It just leads to ridiculous scenarios.</p><p></p><p>Yes, Split the Tree triggers off the Attack line and not the Hit line. You're still shooting at a leaf blowing through the air so you can get two effective attack rolls on one real target. You're still abusing that bag 'o rats.</p><p></p><p>You're trying to make a lot out of the targeting empty squares to hit invisible creatures and it seems to me that the tail is wagging the dog. Because you should be able to try and hit creatures you can't see, you can target the square you think an invisible creature is in. A character would have no reason to try and target it if there was no invisible creature *or the character didn't think there was an invisible creature* and if in some bizzare circumstance they still really wanted to, since it can have no mechanical effect the DM can simply handwave it away. Without a credible threat, without an actual defense to hit, there's no point to an attack roll in the first place.</p><p></p><p>I suppose that targeting an empty square is not the same thing as making an attack roll against an empty square. Two separate lines on a power entry, just as an Attack Line is generally separate from the Hit line. We already knew that from Area powers, but this appears to illustrate the truths of that for multiple-target non-area powers as well.</p></blockquote><p></p>
[QUOTE="LittleFuzzy, post: 4659863, member: 79881"] For all effective purposes empty air, the ground, and a bag of rats are all identical as far as attacking a square goes, right? A main reason we still have the bag o' rats rule in 4E is because you can always come up with [I]something[/I] to Hit in an "empty square" if you try hard enough. And it's not necessarily over-powered to do so, as with 4E's cleave. It just leads to ridiculous scenarios. Yes, Split the Tree triggers off the Attack line and not the Hit line. You're still shooting at a leaf blowing through the air so you can get two effective attack rolls on one real target. You're still abusing that bag 'o rats. You're trying to make a lot out of the targeting empty squares to hit invisible creatures and it seems to me that the tail is wagging the dog. Because you should be able to try and hit creatures you can't see, you can target the square you think an invisible creature is in. A character would have no reason to try and target it if there was no invisible creature *or the character didn't think there was an invisible creature* and if in some bizzare circumstance they still really wanted to, since it can have no mechanical effect the DM can simply handwave it away. Without a credible threat, without an actual defense to hit, there's no point to an attack roll in the first place. I suppose that targeting an empty square is not the same thing as making an attack roll against an empty square. Two separate lines on a power entry, just as an Attack Line is generally separate from the Hit line. We already knew that from Area powers, but this appears to illustrate the truths of that for multiple-target non-area powers as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
To split or not to split
Top