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Community
General Tabletop Discussion
*Pathfinder & Starfinder
To the Official Folks: How will Wishes affect Feats?
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<blockquote data-quote="Darkness" data-source="post: 274319" data-attributes="member: 13"><p>Game-balance wise, it's iffy if done right (i.e., by a Wiz17+ or Sor18+ who can - if s/he has enough xp - cast <em>wish</em> over and over):</p><p></p><p>At these levels, you can gain 3-4 feats instead of a level - and then, also advance in levels (and even in xp, if using the FRCS xp rules) much faster than the rest of your party - whereas, say, a fighter gains only one feat per two levels (as well as HD and skill points, and better BAB and saves).</p><p>Of course, after a few levels, the rest of your party can start picking up <em>Epic</em> feats - while you, being a couple levels lower, can't. (Side note: And even at level 21+, even a <em>wish</em> shouldn't enable you to get extra epic feats IMNSHO. OTOH, some epic spell might... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />) Also, you lose out on caster level, more spells/day, saves, skill points, class abilities (e.g., from a prestige class), etc.</p><p></p><p>So all in all, it could balance out...</p><p></p><p>Another comparsion: There is a spell (<em>permanency</em>) that lets you "buy" something similar for xp: <em>Permanent</em> spell effects.</p><p>The cost seems to be 500 xp per spell level (although, in the PHB, you can only "buy" spells of level 3 or less for yourself, and even less for other creatures)...</p><p>Still, there's only a small list of spells that can - officially, at least, you can (and should) always allow some others as well - be made <em>permanent</em> this way, plus some more in Tome & Blood.</p></blockquote><p></p>
[QUOTE="Darkness, post: 274319, member: 13"] Game-balance wise, it's iffy if done right (i.e., by a Wiz17+ or Sor18+ who can - if s/he has enough xp - cast [i]wish[/i] over and over): At these levels, you can gain 3-4 feats instead of a level - and then, also advance in levels (and even in xp, if using the FRCS xp rules) much faster than the rest of your party - whereas, say, a fighter gains only one feat per two levels (as well as HD and skill points, and better BAB and saves). Of course, after a few levels, the rest of your party can start picking up [i]Epic[/i] feats - while you, being a couple levels lower, can't. (Side note: And even at level 21+, even a [i]wish[/i] shouldn't enable you to get extra epic feats IMNSHO. OTOH, some epic spell might... :p) Also, you lose out on caster level, more spells/day, saves, skill points, class abilities (e.g., from a prestige class), etc. So all in all, it could balance out... Another comparsion: There is a spell ([i]permanency[/i]) that lets you "buy" something similar for xp: [i]Permanent[/i] spell effects. The cost seems to be 500 xp per spell level (although, in the PHB, you can only "buy" spells of level 3 or less for yourself, and even less for other creatures)... Still, there's only a small list of spells that can - officially, at least, you can (and should) always allow some others as well - be made [i]permanent[/i] this way, plus some more in Tome & Blood. [/QUOTE]
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To the Official Folks: How will Wishes affect Feats?
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