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To TPK or Not to TPK, that is the question...
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<blockquote data-quote="Greenfield" data-source="post: 7792494" data-attributes="member: 6669384"><p>Absolutely correct. He asked them if Fireheart had sent them and they assured him that he hadn't.</p><p></p><p></p><p></p><p>Except that he made it abundantly clear that he <em>wasn't</em> offering them any reward or repayment. A few favors are owed to him, and he went out of his way to state that he couldn't pay anyone, offer favors nor forgive favors owed. Further, the party's current leader is a Paladin of Freedom who <em>can't</em> work for him, and has to fight with himself not to just kill the Efreet where he stands.</p><p></p><p></p><p></p><p>The Paladin told Ignus that he wanted to discuss the freeing of slaves (a real sore point for the Paladin of Freedom.) When asked what he offered in return the Paladin responded, "Your life". It just got worse from there.</p><p></p><p>One of the mercenaries knew the Paladin from their younger days, and though they never liked each other, he asked the Paladin if he preferred tournament rules or battlefield. The Paladin replied "battlefield". So the two are facing off for a lance-charge on horseback. The other knight may be an evil son of a birch tree, but he still has a knightly code of honor, and offered to meet the Paladin under those terms.</p><p></p><p>We stopped the game for lack of time just before rolling Initiative.</p><p></p><p>The Paladin discovered, too late, that his Paladin's mount, being Celestial, doesn't have any fire resistance, while the other man's mount does. His will be taking a D10 of damage per round, which may put the Paladin at a disadvantage. He said he was going to dismiss the mount, which places him as an armored knight, afoot in a "rough terrain" landscape (1/2 speed) against a mounted knight with a lance, and a mount that isn't hindered by the terrain.</p><p></p><p>You see why I say he's going to get creamed. His honor won't let him retreat, and it wouldn't do him any good even if he did.</p><p></p><p>BTW: I effectively neutralized the party Rogue by having the bad guys' Bard (Rogue in disguise) call her aside and ask if she has any good stories. Their "Bard", like the party Rogue, is female. She's "sparkley" as a Bard should be, and is so bouncy and happy it's hard not to like her. (She works at that.) "Oooh, this is going to make such a great story!"</p><p></p><p>So the party's Rogue present, but too far away to help and far too far away to escape with them if the Cleric (only other PC present) decides to Plane Shift away with the Paladin. And with a bit of role playing I've managed to split the already split party even further.</p><p></p><p>Rules note: In 3.5 a Rogue of a certain level keeps her Dex even when flat footed, and can't be flanked. Only a Rogue of at least four levels higher can get a Sneak against her from a flank.</p><p></p><p>improved Feint, on the other hand, is none of those things, and denies the target their Dex. The player may believe that she's immune to Sneak attacks. She isn't, and could fall in one or two such strikes.</p><p></p><p>It's gonna be ugly.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 7792494, member: 6669384"] Absolutely correct. He asked them if Fireheart had sent them and they assured him that he hadn't. Except that he made it abundantly clear that he [I]wasn't[/I] offering them any reward or repayment. A few favors are owed to him, and he went out of his way to state that he couldn't pay anyone, offer favors nor forgive favors owed. Further, the party's current leader is a Paladin of Freedom who [I]can't[/I] work for him, and has to fight with himself not to just kill the Efreet where he stands. The Paladin told Ignus that he wanted to discuss the freeing of slaves (a real sore point for the Paladin of Freedom.) When asked what he offered in return the Paladin responded, "Your life". It just got worse from there. One of the mercenaries knew the Paladin from their younger days, and though they never liked each other, he asked the Paladin if he preferred tournament rules or battlefield. The Paladin replied "battlefield". So the two are facing off for a lance-charge on horseback. The other knight may be an evil son of a birch tree, but he still has a knightly code of honor, and offered to meet the Paladin under those terms. We stopped the game for lack of time just before rolling Initiative. The Paladin discovered, too late, that his Paladin's mount, being Celestial, doesn't have any fire resistance, while the other man's mount does. His will be taking a D10 of damage per round, which may put the Paladin at a disadvantage. He said he was going to dismiss the mount, which places him as an armored knight, afoot in a "rough terrain" landscape (1/2 speed) against a mounted knight with a lance, and a mount that isn't hindered by the terrain. You see why I say he's going to get creamed. His honor won't let him retreat, and it wouldn't do him any good even if he did. BTW: I effectively neutralized the party Rogue by having the bad guys' Bard (Rogue in disguise) call her aside and ask if she has any good stories. Their "Bard", like the party Rogue, is female. She's "sparkley" as a Bard should be, and is so bouncy and happy it's hard not to like her. (She works at that.) "Oooh, this is going to make such a great story!" So the party's Rogue present, but too far away to help and far too far away to escape with them if the Cleric (only other PC present) decides to Plane Shift away with the Paladin. And with a bit of role playing I've managed to split the already split party even further. Rules note: In 3.5 a Rogue of a certain level keeps her Dex even when flat footed, and can't be flanked. Only a Rogue of at least four levels higher can get a Sneak against her from a flank. improved Feint, on the other hand, is none of those things, and denies the target their Dex. The player may believe that she's immune to Sneak attacks. She isn't, and could fall in one or two such strikes. It's gonna be ugly. [/QUOTE]
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