Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
To update or not to update? That is the question.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mudlock" data-source="post: 5607345" data-attributes="member: 95211"><p>I've never been a DDI subscriber, but I do use all the updated rules. One day in an effort to save myself some time in the future, I sat down with my PHB and a pack of those little adhesive pointers (like you'd use to point out "sign here" on a document) and tried to mark out each place where there was an update.</p><p></p><p>I ran out somewhere between Warlock and Wizard.</p><p></p><p>Which sounds like it would be huge argument toward me saying that there's too many updates, but you know what I realized? 95% of them are trivial. Adding the word "weapon" before "attack", or the word "attack" between "encounter" and "power"; adding the "healing" keyword to a power that heals; clarifying that you can't cleave into the guy you just hit; making a power that cancels stun be "no action" instead of a can't-be-taken-while-stunned immediate action. Yes, there's *something* that's been changed on just about every other page, but if you look only at major changes, there really isn't that much there.</p><p></p><p>Look at fighters in the PHB: people flipped out about Rain of Blows and, more recently, Come and Get It (and it's epic upgrade, Warrior's Urging.) Those were major changes, no doubt about it, but then the detractors held them up as *examples* of the changes... but that just isn't the case. RoB and CaGI aren't examples of the changes, they basically are the only changes (of consequence) for Fighters in the PHB. And even the detractors admit they were GOOD changes! Usually they'll say "Yeah, those ones are good, but there are just *too many changes*." Madness!</p><p></p><p>95% of the errata are tiny or obvious; they'll help avoid the occasional argument over what the rules should mean or should have meant. The other 5% (let's call them "critical updates"; haha!) are solid changes; generally making powers that were way too good not to take a little less good (RoB and CaGI), or powers that were too bad to ever use a little more viable (no one argues about those changes; like when a huge number of cleric utilities became minor actions).</p><p></p><p>Would I have done some things differently? Yeah. I would have resolved the "free action attacks" problem differently, and handled all the little things that had to have a "non-minion" inserted before "enemy" differently. But what WotC has done works just fine.</p><p></p><p>Is the game fun and playable with no updates? Sure is, and if you don't want to bother with them, rock on. But it's even better with them, and usually the only argument you'll have with anyone goes "That killer thing you've got, the one that seems too good to be true? Yeah... it's no longer true."</p></blockquote><p></p>
[QUOTE="mudlock, post: 5607345, member: 95211"] I've never been a DDI subscriber, but I do use all the updated rules. One day in an effort to save myself some time in the future, I sat down with my PHB and a pack of those little adhesive pointers (like you'd use to point out "sign here" on a document) and tried to mark out each place where there was an update. I ran out somewhere between Warlock and Wizard. Which sounds like it would be huge argument toward me saying that there's too many updates, but you know what I realized? 95% of them are trivial. Adding the word "weapon" before "attack", or the word "attack" between "encounter" and "power"; adding the "healing" keyword to a power that heals; clarifying that you can't cleave into the guy you just hit; making a power that cancels stun be "no action" instead of a can't-be-taken-while-stunned immediate action. Yes, there's *something* that's been changed on just about every other page, but if you look only at major changes, there really isn't that much there. Look at fighters in the PHB: people flipped out about Rain of Blows and, more recently, Come and Get It (and it's epic upgrade, Warrior's Urging.) Those were major changes, no doubt about it, but then the detractors held them up as *examples* of the changes... but that just isn't the case. RoB and CaGI aren't examples of the changes, they basically are the only changes (of consequence) for Fighters in the PHB. And even the detractors admit they were GOOD changes! Usually they'll say "Yeah, those ones are good, but there are just *too many changes*." Madness! 95% of the errata are tiny or obvious; they'll help avoid the occasional argument over what the rules should mean or should have meant. The other 5% (let's call them "critical updates"; haha!) are solid changes; generally making powers that were way too good not to take a little less good (RoB and CaGI), or powers that were too bad to ever use a little more viable (no one argues about those changes; like when a huge number of cleric utilities became minor actions). Would I have done some things differently? Yeah. I would have resolved the "free action attacks" problem differently, and handled all the little things that had to have a "non-minion" inserted before "enemy" differently. But what WotC has done works just fine. Is the game fun and playable with no updates? Sure is, and if you don't want to bother with them, rock on. But it's even better with them, and usually the only argument you'll have with anyone goes "That killer thing you've got, the one that seems too good to be true? Yeah... it's no longer true." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
To update or not to update? That is the question.
Top