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To War Against Felenga (FINAL UPDATE POSTED!)
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<blockquote data-quote="the Jester" data-source="post: 1287387" data-attributes="member: 1210"><p>Let’s just have a quick recap before the next update as to who the party is, what they’re doing, and who their enemies are.</p><p></p><p>The party consists of (some or all of) the following (depending on who shows up to the session):</p><p></p><p><strong>God-King Malford the Magnificent,</strong> gnomish rogue 7/illusionist 13/ascendant 1.</p><p><strong>Lester,</strong> called the L or the Elementalist; elementalist 14/warrior of chaos 4/paraelementalist 1/divine oracle 1.</p><p><strong>Angelfire</strong>, psychic warrior 14/cleric 4/templar [modified] 2.</p><p><strong>Sybele</strong>, fighter 8/egoist 8/warrior of chaos 2.</p><p><strong>Rex</strong>, monk 5/sorcerer 1/dragon disciple 10.</p><p><strong>Ulla</strong>, druid 6/shifter 10.</p><p><strong>Horbin the Holy</strong>, cleric 18.</p><p><strong>Drelvin the Archer</strong>, fighter 6/order of the bow initiate 9</p><p></p><p>Plus our npc buddies:</p><p></p><p><strong>Thrush</strong>, an extraordinarily skilled greatsword wielder and Sybele’s fiancé (fighter 20);</p><p><strong>Patyn</strong>, a hunter of the dead of formidable powers (paladin 7/hunter of the dead 10);</p><p><strong>Orbius</strong>, the Eye of Boccob, who is Lester’s cohort (diviner 7/divine oracle 10);</p><p><strong>Azekia</strong>, a solar gated in by the party.</p><p><strong>Verzavi</strong>, Angelfire’s cohort, a githzerai monk 5/psychic warrior 1/arcanopath 8</p><p></p><p>A fairly formidable group, but they are, after all, invading the Tomb of Horrors.</p><p></p><p>Among the many enemies our heroes have made over the course of their adventures is a devastatingly powerful arch-lich named Felenga with some outstanding features (like rush monster tentacles and a beholder’s antimagic eye on his chest). He once cast a quickened <em>meteor swarm</em> at the party- definitely not someone to trifle with. Way, way, way out of our heroes’ league. </p><p></p><p>But there was a way they could get him- the Deleter, a strange pair of gloves the party retrieved from the Far Realms. They’re fleshy-looking and don’t come off once attached to the wearer (though a powerful entity did manage to get them off of Drelvin). When the party went to confront Felenga, Drelvin wore the Deleter. It seemed to cause Felenga horrendous pain, and better yet, the second blast stripped him of his bizarre extra body parts! The party destroyed the staggered Felenga, but they know that, as a lich, they must find and destroy his phylactery. A string of clues has led them to the a mysterious green face with a mouth of infinite blackness. This face lies in the Tomb of Horrors, which they’ve invaded via ethereal assault, bypassing the strange city of necromancers that surrounds it. Our heroes only managed to enter the Tomb after an arduous battle against a horrendous force of demons and undead, including Ferranifer, the headmistress of the Black Academy that seems to directly surround the Tomb, and her vampiric Dim Triad.</p><p></p><p>Now they wander the halls of a deadly, trap-filled Tomb, trying to figure out how to pass through the mouth and into the strange, darkling plane that Orbius saw in a <em>vision</em>. Azekia, too, has cast a <em>vision</em>- showing the party passing through the mouth as if it were a door, but dying in shrieking agony. A <em>legend lore</em> has given the party a cryptic riddle, delivered in a hollow, sepulcheral voice: <em>”The face of the fiend does more than devour/With the least of my form ‘tis the gap to power.”</em></p><p></p><p>I have very good players, who were pretty darn good about separating their player knowledge from their character knowledge. The players recognized the Tomb of Horrors with the first illustration I handed out. The characters had never even heard of the demilich (with the exception of Patyn).</p><p></p><p>And now, on to the update!</p></blockquote><p></p>
[QUOTE="the Jester, post: 1287387, member: 1210"] Let’s just have a quick recap before the next update as to who the party is, what they’re doing, and who their enemies are. The party consists of (some or all of) the following (depending on who shows up to the session): [b]God-King Malford the Magnificent,[/b] gnomish rogue 7/illusionist 13/ascendant 1. [b]Lester,[/b] called the L or the Elementalist; elementalist 14/warrior of chaos 4/paraelementalist 1/divine oracle 1. [b]Angelfire[/b], psychic warrior 14/cleric 4/templar [modified] 2. [b]Sybele[/b], fighter 8/egoist 8/warrior of chaos 2. [b]Rex[/b], monk 5/sorcerer 1/dragon disciple 10. [b]Ulla[/b], druid 6/shifter 10. [b]Horbin the Holy[/b], cleric 18. [b]Drelvin the Archer[/b], fighter 6/order of the bow initiate 9 Plus our npc buddies: [b]Thrush[/b], an extraordinarily skilled greatsword wielder and Sybele’s fiancé (fighter 20); [b]Patyn[/b], a hunter of the dead of formidable powers (paladin 7/hunter of the dead 10); [b]Orbius[/b], the Eye of Boccob, who is Lester’s cohort (diviner 7/divine oracle 10); [b]Azekia[/b], a solar gated in by the party. [b]Verzavi[/b], Angelfire’s cohort, a githzerai monk 5/psychic warrior 1/arcanopath 8 A fairly formidable group, but they are, after all, invading the Tomb of Horrors. Among the many enemies our heroes have made over the course of their adventures is a devastatingly powerful arch-lich named Felenga with some outstanding features (like rush monster tentacles and a beholder’s antimagic eye on his chest). He once cast a quickened [i]meteor swarm[/i] at the party- definitely not someone to trifle with. Way, way, way out of our heroes’ league. But there was a way they could get him- the Deleter, a strange pair of gloves the party retrieved from the Far Realms. They’re fleshy-looking and don’t come off once attached to the wearer (though a powerful entity did manage to get them off of Drelvin). When the party went to confront Felenga, Drelvin wore the Deleter. It seemed to cause Felenga horrendous pain, and better yet, the second blast stripped him of his bizarre extra body parts! The party destroyed the staggered Felenga, but they know that, as a lich, they must find and destroy his phylactery. A string of clues has led them to the a mysterious green face with a mouth of infinite blackness. This face lies in the Tomb of Horrors, which they’ve invaded via ethereal assault, bypassing the strange city of necromancers that surrounds it. Our heroes only managed to enter the Tomb after an arduous battle against a horrendous force of demons and undead, including Ferranifer, the headmistress of the Black Academy that seems to directly surround the Tomb, and her vampiric Dim Triad. Now they wander the halls of a deadly, trap-filled Tomb, trying to figure out how to pass through the mouth and into the strange, darkling plane that Orbius saw in a [i]vision[/i]. Azekia, too, has cast a [i]vision[/i]- showing the party passing through the mouth as if it were a door, but dying in shrieking agony. A [i]legend lore[/i] has given the party a cryptic riddle, delivered in a hollow, sepulcheral voice: [i]”The face of the fiend does more than devour/With the least of my form ‘tis the gap to power.”[/i] I have very good players, who were pretty darn good about separating their player knowledge from their character knowledge. The players recognized the Tomb of Horrors with the first illustration I handed out. The characters had never even heard of the demilich (with the exception of Patyn). And now, on to the update! [/QUOTE]
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