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To War Against Felenga (FINAL UPDATE POSTED!)
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<blockquote data-quote="the Jester" data-source="post: 984596" data-attributes="member: 1210"><p><strong>Into the Halls of Greypeak</strong></p><p></p><p>"...so," Orbius finishes, exhausted from his divinations, "we need to go to the Halls of Greypeak, find the Library of Voldaith, get the Book of Olaf, take it across the Dragon's Gap to the Halls of the Unbound and get home. And hopefully this will lead us to the Deleter."</p><p></p><p>"What a pain in the ass," Sybele comments.</p><p></p><p>By the evening of the next day the group is within a few miles of the ruined city called the Halls of Greypeak. As the sun sets behind incarnadine clouds, our heroes debate the merits of pressing on into the night and decide that, ultimately, it's their best course. In the distance they can see a few weak lights- there are at least a few inhabitants in the place. Lester is still grumbling at how ineffective the <em>fireball</em> he threw at the ice worm was as they ride on, but our heroes are fast becoming used to their limited powers here. </p><p></p><p>Soon they stumble upon an ancient road, half the stones that previously cobbled it now uprooted, pot holes everywhere. They follow it as it snakes up the mountainside towards the sprawling ruin that seems to drape over the mountain's shoulder like a shawl, and soon the first weed-choked remnants of buildings are on either side. </p><p></p><p>Zonzor, still mightily angered by the desertion of his lackey, cocks his head. With a roar, he springs to a low, half-fallen wall and seizes a quaking peasant there. He roars at the mousy man, who cowers and squeaks answers to him in the tongue that none of our heroes understand. </p><p></p><p>"He's got a certain sort of style," Thrush comments wryly as Zonzor shakes the peasant by his tunic and then plunks him down on the ground. It seems that Zonzor's acquired a new lackey (named Baro, not that our heroes know that just yet).</p><p></p><p>Continuing along the road, the party soon finds the wall surrounding the city before them. It's old, cracked by grasses and weeds that are growing from it, partially tumbled in places- but still mostly intact. Still, that's no real challenge for the group; a rope and grappling hook allows them to pass by it, and there seem to be no guards at all. </p><p></p><p>"Well," says Malford from atop the wall, "why don't we check out one of those fires? Perhaps they can direct us to the Library of Voldaith."</p><p></p><p>"Let's ask this lackey of Zonzor's," Lester suggests, and Orbius does so, using one of his precious few <em>tongues</em> spells. </p><p></p><p>"He doesn't know exactly," the Eye reports a moment later, and our heroes continue towards the light of a fire. Soon enough they spot it: a large bonfire in an open square surrounding by decaying stone buildings. Rubble is everywhere in this city; once it must have been marvelous, but now- now there is no glory. There are perhaps two dozen people gathered around the fire as the party rides up, the more freakish among them hanging back. Zonzor takes the lead and roars at the locals in his booming voice; a conversation that the party cannot understand ensues, and then the sound of more hoofs approaches. If they could only understand what was transpiring, the party would know that the crowd's champion is approaching...</p><p></p><p>A looming man in full plate armor, a shield on one arm, a lance holstered beside him. He wears a red tabard with a broken shield inscribed upon it, a fist crushing a heart in the upper left quadrant. This is his family's emblem, with the fist symbolizing his alleigance to Crush. Behind his visors, the knight's black eyes narrow angrily at the sight of Zonzor. Two men-at-arms ride behind him, also heavily armed and armored.</p><p></p><p>Zonzor's face lights in a grin. He knows this knight. He killed his brothers.</p><p></p><p></p><p><strong>(Note:</strong> for those of you that aren't in the game, check out my RG thread for stats on the Knights of Crush...)</p><p></p><p></p><p><em><strong>Next Time:</strong></em> The Knights of Crush! Zonzor against the last of the Breaker Brothers! Pickpockets and exiles!</p></blockquote><p></p>
[QUOTE="the Jester, post: 984596, member: 1210"] [b]Into the Halls of Greypeak[/b] "...so," Orbius finishes, exhausted from his divinations, "we need to go to the Halls of Greypeak, find the Library of Voldaith, get the Book of Olaf, take it across the Dragon's Gap to the Halls of the Unbound and get home. And hopefully this will lead us to the Deleter." "What a pain in the ass," Sybele comments. By the evening of the next day the group is within a few miles of the ruined city called the Halls of Greypeak. As the sun sets behind incarnadine clouds, our heroes debate the merits of pressing on into the night and decide that, ultimately, it's their best course. In the distance they can see a few weak lights- there are at least a few inhabitants in the place. Lester is still grumbling at how ineffective the [i]fireball[/i] he threw at the ice worm was as they ride on, but our heroes are fast becoming used to their limited powers here. Soon they stumble upon an ancient road, half the stones that previously cobbled it now uprooted, pot holes everywhere. They follow it as it snakes up the mountainside towards the sprawling ruin that seems to drape over the mountain's shoulder like a shawl, and soon the first weed-choked remnants of buildings are on either side. Zonzor, still mightily angered by the desertion of his lackey, cocks his head. With a roar, he springs to a low, half-fallen wall and seizes a quaking peasant there. He roars at the mousy man, who cowers and squeaks answers to him in the tongue that none of our heroes understand. "He's got a certain sort of style," Thrush comments wryly as Zonzor shakes the peasant by his tunic and then plunks him down on the ground. It seems that Zonzor's acquired a new lackey (named Baro, not that our heroes know that just yet). Continuing along the road, the party soon finds the wall surrounding the city before them. It's old, cracked by grasses and weeds that are growing from it, partially tumbled in places- but still mostly intact. Still, that's no real challenge for the group; a rope and grappling hook allows them to pass by it, and there seem to be no guards at all. "Well," says Malford from atop the wall, "why don't we check out one of those fires? Perhaps they can direct us to the Library of Voldaith." "Let's ask this lackey of Zonzor's," Lester suggests, and Orbius does so, using one of his precious few [i]tongues[/i] spells. "He doesn't know exactly," the Eye reports a moment later, and our heroes continue towards the light of a fire. Soon enough they spot it: a large bonfire in an open square surrounding by decaying stone buildings. Rubble is everywhere in this city; once it must have been marvelous, but now- now there is no glory. There are perhaps two dozen people gathered around the fire as the party rides up, the more freakish among them hanging back. Zonzor takes the lead and roars at the locals in his booming voice; a conversation that the party cannot understand ensues, and then the sound of more hoofs approaches. If they could only understand what was transpiring, the party would know that the crowd's champion is approaching... A looming man in full plate armor, a shield on one arm, a lance holstered beside him. He wears a red tabard with a broken shield inscribed upon it, a fist crushing a heart in the upper left quadrant. This is his family's emblem, with the fist symbolizing his alleigance to Crush. Behind his visors, the knight's black eyes narrow angrily at the sight of Zonzor. Two men-at-arms ride behind him, also heavily armed and armored. Zonzor's face lights in a grin. He knows this knight. He killed his brothers. [b](Note:[/b] for those of you that aren't in the game, check out my RG thread for stats on the Knights of Crush...) [i][b]Next Time:[/b][/i][b][/b] The Knights of Crush! Zonzor against the last of the Breaker Brothers! Pickpockets and exiles! [/QUOTE]
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