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<blockquote data-quote="Man in the Funny Hat" data-source="post: 4660210" data-attributes="member: 32740"><p>My opinion can be summed up by saying that when PC's are involved directly in combat then things are played out using normal D&D rules, when PC's are not directly involved in combat then almost by definition the player involvement is strictly on a roleplaying level. Winners, losers, and general consequences is very much a matter of DM fiat. D&D rules and conceits simply do not lend themselves adequately to application to large-scale military actions. As DM I would already be the one to decide the compostion of forces, the strategy, tactics, etc. It's just not a useful expenditure of time to randomly play out the results and the players are generally not interested in that minutiae anyway. They care about <em>their characters</em> involvement, and their characters involvement is ALWAYS the focus of the game.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 4660210, member: 32740"] My opinion can be summed up by saying that when PC's are involved directly in combat then things are played out using normal D&D rules, when PC's are not directly involved in combat then almost by definition the player involvement is strictly on a roleplaying level. Winners, losers, and general consequences is very much a matter of DM fiat. D&D rules and conceits simply do not lend themselves adequately to application to large-scale military actions. As DM I would already be the one to decide the compostion of forces, the strategy, tactics, etc. It's just not a useful expenditure of time to randomly play out the results and the players are generally not interested in that minutiae anyway. They care about [I]their characters[/I] involvement, and their characters involvement is ALWAYS the focus of the game. [/QUOTE]
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