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[ToA] Hex-crawling and Long Rests
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<blockquote data-quote="CapnZapp" data-source="post: 7225398" data-attributes="member: 12731"><p>And what about short rests?</p><p></p><p>If they can be had at will each time the party can stop for an hour, that's probably too good for shortresters, and too harsh on longresters like wizards and clerics.</p><p></p><p>Two suggestions: </p><p>1) each bad hex's sleepover gives the benefit of a short rest only. You don't do one-hour short-rests in the jungle at all. (Once you enter a dungeon, you leave the hex-crawl, and so rest times revert to normal)</p><p></p><p>2) each time you attempt a short rest, make that Constitution save, with disadvantage if you wore heavy armor or clothing at any point since the last rest. Failure = no rest for you. </p><p>2a) in addition, if you fail such a "rest check" <em>when you have travelled at less than max hp</em>, you gain one level of exhaustion. This simulates how you exert yourself by pressing on without adequate rest (not stopping to heal from that pesky goblin's measly 2 damage could cost you)</p><p></p><p>Not sure which will work best (for the game).</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7225398, member: 12731"] And what about short rests? If they can be had at will each time the party can stop for an hour, that's probably too good for shortresters, and too harsh on longresters like wizards and clerics. Two suggestions: 1) each bad hex's sleepover gives the benefit of a short rest only. You don't do one-hour short-rests in the jungle at all. (Once you enter a dungeon, you leave the hex-crawl, and so rest times revert to normal) 2) each time you attempt a short rest, make that Constitution save, with disadvantage if you wore heavy armor or clothing at any point since the last rest. Failure = no rest for you. 2a) in addition, if you fail such a "rest check" [I]when you have travelled at less than max hp[/I], you gain one level of exhaustion. This simulates how you exert yourself by pressing on without adequate rest (not stopping to heal from that pesky goblin's measly 2 damage could cost you) Not sure which will work best (for the game). [/QUOTE]
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[ToA] Hex-crawling and Long Rests
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