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ToB: Bo9S - Nifft's Compendium
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<blockquote data-quote="Nifft" data-source="post: 3365277" data-attributes="member: 6562"><p>I'd expect it to come up more often if someone was attempting to poison you by putting poison in your food or drink, but if you have rules for dropping poison in someone's mouth while they aren't helpless, then yes -- it would avoid that too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>Range is 10 ft. -- it's in the text you quoted, no?</p><p></p><p></p><p></p><p></p><p>It is weak for normal humans. I'm thinking that troglodytes, Warforged with the Bite feat and those variant Kobolds who have a bite attack might enjoy it, though.</p><p></p><p></p><p></p><p></p><p>This one inspires fear in a 30 ft. radius, while the other inspires it only in the target you strike. However, increasing the fear to Frightened is a good idea.</p><p></p><p></p><p></p><p></p><p>Of course. Thanks! Just regular Large vipers is what I meant.</p><p></p><p></p><p></p><p></p><p>I'm not really sure what to do about this one. I'd like to have a "turn into a giant snake" maneuver, and most recent fiction has people turning back into their normal forms when they are damaged (and not "mortal wound" kinda damage, but "bruised face" kinda damage).</p><p></p><p>I think there are enough ways to get temporary HP and to use Stone Dragon DR-granting strikes (and to use a Crusader's delayed damage pool) that you can avoid a lot of damage, if that's your concern. If you were in Reaper's Stance (from this same school) and you made sure to crush a mook every round, you'd have a buffer equal to twice your Intimidate ranks before you were auto-reverted. Adding in the DR from some of the better Stone Dragon strikes, and I don't think you'll have that much trouble -- but you will have to dedicate some resources. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Does that make sense?</p><p></p><p>Thanks, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3365277, member: 6562"] I'd expect it to come up more often if someone was attempting to poison you by putting poison in your food or drink, but if you have rules for dropping poison in someone's mouth while they aren't helpless, then yes -- it would avoid that too. :) Range is 10 ft. -- it's in the text you quoted, no? It is weak for normal humans. I'm thinking that troglodytes, Warforged with the Bite feat and those variant Kobolds who have a bite attack might enjoy it, though. This one inspires fear in a 30 ft. radius, while the other inspires it only in the target you strike. However, increasing the fear to Frightened is a good idea. Of course. Thanks! Just regular Large vipers is what I meant. I'm not really sure what to do about this one. I'd like to have a "turn into a giant snake" maneuver, and most recent fiction has people turning back into their normal forms when they are damaged (and not "mortal wound" kinda damage, but "bruised face" kinda damage). I think there are enough ways to get temporary HP and to use Stone Dragon DR-granting strikes (and to use a Crusader's delayed damage pool) that you can avoid a lot of damage, if that's your concern. If you were in Reaper's Stance (from this same school) and you made sure to crush a mook every round, you'd have a buffer equal to twice your Intimidate ranks before you were auto-reverted. Adding in the DR from some of the better Stone Dragon strikes, and I don't think you'll have that much trouble -- but you will have to dedicate some resources. :) Does that make sense? Thanks, -- N [/QUOTE]
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