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Todd's FR adventure: On the Merchant Road. Part I
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<blockquote data-quote="ToddSchumacher" data-source="post: 405593" data-attributes="member: 2139"><p>The four statues loom 15' above you. They all appear to be elves, by the orate armor and weapons and, well, pointy ears. The northeast a warrior of some kind, the south east, more an archer with bows and arrows (carved stone, mind); The north east statue is a figure dressed in robes with a long staff (Wizard you guess); and the south west statue looks to be a cleric, armor, mace and holy symbols abound (The Elves inform the party The symbols are of the elven deity Shevarash - Elven god of retribution and war who has a strong hatered of Drow)</p><p></p><p>All the statues, like the rest of the dungon look quite old and worn. In addition, any ornimation (inset jewels, ect.) looks to have been pried out and looted from the statues and walls. There appears to have been plaques on each of the statue's bases, but have all been pried off. There is evidence that the orcs and goblins now living in the dungon have tried their best to disfigure/damage the statues even further, chips and chunks of the statues litter the floor around the room, a great deal of graffitti written in orc is splattered around the walls of the room (closer inspection the writing is in blood, though too old to be from any of the caravan hostages, and you are not sure who's or what's blood it may be).</p><p></p><p>There doesn't appear to be any traps on any of the doors or in the room at all. Beyond the open door to the west is a corridore 10'wide, it is dark but when any pass by the door, feint voices can be heard.</p><p></p><p>Map is up.</p><p></p><p>Actions?</p></blockquote><p></p>
[QUOTE="ToddSchumacher, post: 405593, member: 2139"] The four statues loom 15' above you. They all appear to be elves, by the orate armor and weapons and, well, pointy ears. The northeast a warrior of some kind, the south east, more an archer with bows and arrows (carved stone, mind); The north east statue is a figure dressed in robes with a long staff (Wizard you guess); and the south west statue looks to be a cleric, armor, mace and holy symbols abound (The Elves inform the party The symbols are of the elven deity Shevarash - Elven god of retribution and war who has a strong hatered of Drow) All the statues, like the rest of the dungon look quite old and worn. In addition, any ornimation (inset jewels, ect.) looks to have been pried out and looted from the statues and walls. There appears to have been plaques on each of the statue's bases, but have all been pried off. There is evidence that the orcs and goblins now living in the dungon have tried their best to disfigure/damage the statues even further, chips and chunks of the statues litter the floor around the room, a great deal of graffitti written in orc is splattered around the walls of the room (closer inspection the writing is in blood, though too old to be from any of the caravan hostages, and you are not sure who's or what's blood it may be). There doesn't appear to be any traps on any of the doors or in the room at all. Beyond the open door to the west is a corridore 10'wide, it is dark but when any pass by the door, feint voices can be heard. Map is up. Actions? [/QUOTE]
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